Stall resistant oil processing
Posted: Tue Jan 20, 2015 5:36 am
So, I'm sure we've all had a problem with oil at one time or another. The fact that it outputs 3 separate resources tied to the same input resource means that it is highly susceptible for having one of the resources stall, starving you out of the other resources. It has often felt like a balancing act, making sure I have enough production that uses all the different resources. It gets easier to keep your petroleum line running after researching advanced oil processing, but it is still possible to starve out your heavy oil line if your petroleum usage ever slows, since the converters will be sucking out all the heavy oil from your reservoirs and your light and petroleum lines get filled with converted heavy oil. Then when petroleum fills up and stalls, you're left with no heavy oil left. Your basic tank helps delay this and give you some breathing room, but isn't really a solution because tanks will still be sucked dry eventually.
My solution to this is shown below, in the heavy/light storage section of my oil refinery. Note the arrows on the right hand side, these mark the input to the system from the oil refineries. The critical part of this is the pumps going into the tanks. These are placed before any converters, but are not in a direct line with them. The pumps suck out most of the gas from the pipeline before it gets to the cracking facility to be broken down to lighter oils. Thus, the tanks have first dibs. Also, since the pumps act as one-way valves, they prevent any back-flow from reaching the converters and sucking the tanks dry. Any chemical plants that actually use heavy/light oil are connected on the far side of the tanks, and thus have privileged access to the heavy/light oil as it is generated. It is only the overflow from those important but light usage factories that reaches the converters to be cracked into light oil and petroleum.
The downside of this system is that you need to hang all your heavy usage off of the petroleum end of the oil refinery. You don't need create a factory with balanced usage in the proper ratio, you just need to use more than 9 petroleum for each heavy oil. This is often the case anyways since plastics and batteries are the most commonly used refinery end products. The only major drawback is that solid fuel should be made from less-efficient petroleum instead of from all 3 resources. Since I tend to use only light to moderate amounts of fuel (and can always just add more refineries/oil wells), this isn't an issue for me.
Here it is as part of my overall oil refinery. Still somewhat a work in progress, since I still need to find ways to use up all the oils I have stockpiled (I'm in the process of attaching a solid fuel depot to the petroleum pipeline). Off screen to the north is my lubrication section, which is also being fleshed out to move my previous express conveyor belt factory.
My solution to this is shown below, in the heavy/light storage section of my oil refinery. Note the arrows on the right hand side, these mark the input to the system from the oil refineries. The critical part of this is the pumps going into the tanks. These are placed before any converters, but are not in a direct line with them. The pumps suck out most of the gas from the pipeline before it gets to the cracking facility to be broken down to lighter oils. Thus, the tanks have first dibs. Also, since the pumps act as one-way valves, they prevent any back-flow from reaching the converters and sucking the tanks dry. Any chemical plants that actually use heavy/light oil are connected on the far side of the tanks, and thus have privileged access to the heavy/light oil as it is generated. It is only the overflow from those important but light usage factories that reaches the converters to be cracked into light oil and petroleum.
The downside of this system is that you need to hang all your heavy usage off of the petroleum end of the oil refinery. You don't need create a factory with balanced usage in the proper ratio, you just need to use more than 9 petroleum for each heavy oil. This is often the case anyways since plastics and batteries are the most commonly used refinery end products. The only major drawback is that solid fuel should be made from less-efficient petroleum instead of from all 3 resources. Since I tend to use only light to moderate amounts of fuel (and can always just add more refineries/oil wells), this isn't an issue for me.
Here it is as part of my overall oil refinery. Still somewhat a work in progress, since I still need to find ways to use up all the oils I have stockpiled (I'm in the process of attaching a solid fuel depot to the petroleum pipeline). Off screen to the north is my lubrication section, which is also being fleshed out to move my previous express conveyor belt factory.