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Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 1:05 pm
by spacesloth
Well, it doesn't function well at all. But, you have to admit, it looks pretty!! :)

Image

Re: Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 1:19 pm
by Nova
Wow, looks really nice. (If you don't know why it doesn't work: You can only use two lanes of a belt, not three.)

Re: Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 1:21 pm
by spacesloth
Hmm, but I WANT to use three! Maybe one day... :twisted:

Image

Re: Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 1:37 pm
by MF-
Oh, you can overload a belt like that?
Very interesting to know.

That sure improves belt throughput for longer-distance transport
EDIT: Doesn't that middle gear line have like 1.5x the usual item density?

@spacesloth
Wow, it's a river of copper ore :)

Re: Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 1:54 pm
by spacesloth
MF- wrote:Oh, you can overload a belt like that?
Well, the inserter factories didn't really work. It seems to work okay up until the track straightens out. In the screen shot it looks like the straight portion was working okay but it really wasn't. There may be some use with the diagonal ore line - not sure. But I think if it is useful at all it will be for diagonal transport only - if the belts ever straighten out then the 3 lanes collapse into two lanes and two of the lanes sort of get stuck on each other and travel very slowly. Will keep playing around and see if I find anything useful with it.

Re: Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 2:07 pm
by Boogieman14
MF- wrote: That sure improves belt throughput for longer-distance transport
No it doesn't. Stuff that's placed on a belt like that will effectively block the belt. The misplaced items move at a crawl, even blocking everything in one or both of the proper lanes behind it.

Re: Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 2:47 pm
by spacesloth
Boogieman14 wrote:No it doesn't. Stuff that's placed on a belt like that will effectively block the belt. The misplaced items move at a crawl, even blocking everything in one or both of the proper lanes behind it.
That is only true if your straighten the belt out. On diagonal track the misplaced items travel just fine. You still have bendy track compression issues but this should help counteract that some. Not sure if there are many practical implications or not - just playing around at the moment.

Below is footage where I test the diagonal travel speed using the three lanes of the belt.

http://youtu.be/aHjbw5tcSfg

Re: Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 3:07 pm
by Boogieman14
Oh, that is rather interesting. Of course, what you've demonstrated now is that the first items arrive sooner over the "3-lane" diagonal belt, but there's no compression on that diagonal belt. It would be interesting to test the throughput. Could probably repeat the test with some picking up at the end, let it run for a few minutes and then compare amounts at the destination. (possibly using a mod like Terminal Chests to eliminate inserters delaying things)

Re: Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 3:15 pm
by spacesloth
Oh cool I will check the mod out and see what damage I can do! :D

Re: Inserter Automation - I wish!

Posted: Sun Dec 07, 2014 6:11 pm
by FishSandwich

Re: Inserter Automation - I wish!

Posted: Mon Dec 08, 2014 5:37 pm
by OBAMA MCLAMA
^ What fish said.

Too many curves for me, use splitters ^^

I'll stick to the normal methods ^^

Re: Inserter Automation - I wish!

Posted: Mon Dec 08, 2014 6:10 pm
by spacesloth
Fish is showing low throughput but high compression. I am showing high throughput and high compression. I'm not saying it's easy or piratical. I'm just sharing the knowledge that is is better so that those creative people in the community who like coming up with new builds can put it to use in some interesting builds and share those with us. ;)