Page 1 of 1

Proper belt rebalancer

Posted: Fri Nov 21, 2014 5:25 pm
by Xecutor
Here is popular belt rebalancer:
Image
But, as you can see, output of this rebalancer is sparser than input.
So, here is proper rebalancer, that can keep density of items on the belt in case of full load:
Image

Re: Proper belt rebalancer

Posted: Fri Nov 21, 2014 5:28 pm
by BurnHard
...or you just use faster corner belts and one faster belt at the merging point. (express in that case)

Re: Proper belt rebalancer

Posted: Fri Nov 21, 2014 5:46 pm
by Xecutor
But there is quite a lot of time, when you use red belts, and express belts are not yet available.
Also, I'm not 100% sure, but I think first version even with express belt in the middle wont give maximum density.
You probably need more then one, to "compress" output.

Re: Proper belt rebalancer

Posted: Fri Nov 21, 2014 7:07 pm
by chapium
If I'm balancing a belt there is additional space on the input so there is no need to worry about compression :)

Re: Proper belt rebalancer

Posted: Fri Nov 21, 2014 9:33 pm
by ssilk
https://forums.factorio.com/forum/vie ... 808#p12891

This design will rebalance quite good and guarantees a better compression as the standard rebalancer with one splitter (but perhaps not so good as above). And it splits not 1:1 but 3:5!