Compact Hub / Mall "Build everything" 1.0 all stage (Belt)

Post pictures and videos of your factories.
If possible, please post also the blueprints/maps of your creations!
For art/design etc. you can go to Fan Art.

burninghey
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Re: Compact Mall "Build everything" 0.17 all stage (Belt)

Post by burninghey »

Pastebin 404 :(

Tekillaa
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Re: Compact Mall "Build everything" 0.17 all stage (Belt)

Post by Tekillaa »

Hey, thank you for noticing, I'll do a version with filtered yellow chest in the next days, and i make a link as soon as possible with "0.18 pictures".

->Done
It should be add in the game: viewtopic.php?f=6&t=67650 :)

burninghey
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Re: Compact Hub / Mall "Build everything" 1.0 all stage (Belt)

Post by burninghey »

thankyou!

Caregrizzly
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Re: Compact Hub / Mall "Build everything" 1.0 all stage (Belt)

Post by Caregrizzly »

Thanks. Nice build.
Few yellow chest at bottom half missed filters, so if you come to mall with some filtered trash everything unloaded to this chest.
And I guess chest for pipes need filter inserter or it start to load gears from shared belt.

PS Sorry, don't remember version - one with red belts.
Last edited by Caregrizzly on Tue Aug 18, 2020 12:46 pm, edited 1 time in total.

Tekillaa
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Re: Compact Hub / Mall "Build everything" 1.0 all stage (Belt)

Post by Tekillaa »

I have changed 3 missing filters on the chests you were talking about, Thank you :)
It should be add in the game: viewtopic.php?f=6&t=67650 :)

freeflyernc
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Re: Compact Hub / Mall "Build everything" 1.0 all stage (Belt)

Post by freeflyernc »

I love your mall setup- just one question on the bot builder- You have the inserters set on Y and N variables, I'm assuming this is the number of bots in the system already, but I can't seem to get that variable to show on the logistic network. How are you doing this? Thanks.

Beef

Tekillaa
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Re: Compact Hub / Mall "Build everything" 1.0 all stage (Belt)

Post by Tekillaa »

Hello, when you plug a logic wire on a roboport then you click on it, you'll see logic network options for the roboport! I hope it helps, have fun!
It should be add in the game: viewtopic.php?f=6&t=67650 :)

littleharv
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Re: Compact Hub / Mall "Build everything" 1.0 all stage (Belt)

Post by littleharv »

the pastebin is missing, any chance to get it refreshed so I can give this a try.

Tekillaa
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Re: Compact Hub / Mall "Build everything" 1.0 all stage (Belt)

Post by Tekillaa »

Hello, I'll add the BluePrint book as soon as possible, it should be this evening.
I'll re-edit this post when it will be done.

Edit :Sorry for the waiting, pastebin no longer accept BP books. I have made another link for the Bp book that was available before, but I'm thinking about making some additions/upgrades, so it will change again soon. ( new blue print for cable management thanks to 1.1, maybe I'll use a bit less power grid comb... ; I try to squeeze few more beacon to have more productivity, new end game ammo subfactory that will be ok for "multiplayer", few more "sub factories" goodies)
It should be add in the game: viewtopic.php?f=6&t=67650 :)

fusionfan
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Re: Compact Hub / Mall "Build everything" 1.0 all stage (Belt)

Post by fusionfan »

Hi! Nice mall! I have two questions
1) Do I see it correctly that there is no solar panel / battery part? Do you use different power, or manufacture power components separately?
2) It is possible to put all insterters and chests on one big circuit network, and then use constant combinators to adjust the amount of stuff you want built. That way you don't have to search for the specific chest to make adjustments. Any thoughts on that?

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