Page 15 of 25

Re: Let's see your clever builds

Posted: Wed Feb 03, 2016 3:35 pm
by vanatteveldt
Heh, clever :)

And I guess you can side-load the coal+steel belt onto a underground exit to easily separate the two.

(Now all I need is to find a new coal deposit...)

Re: Let's see your clever builds

Posted: Thu Feb 04, 2016 10:11 am
by DanGio
Nice ! Plus, with the upcoming circuit update, it seems that spacing your drills without overlapping of drilling areas will be useful. Less ore/sec, but ability to read amount of ore remaining more precisely... I think. I'll try your build as soon as 0.13 comes out !

Re: Let's see your clever builds

Posted: Thu Feb 04, 2016 9:25 pm
by vanatteveldt
Thanks to DaveMcW, proud to present the productive mining outpost "Iron N1":
Iron, steel, and trains
(in retrospect I should have started the iron mines at the northern edge of the ore field, so it is easier to expand the steel operations... but that will have to wait until I get blueprints :))

Edit: updated screenshot to png and also the new design, with 4 rows of steel smelters and 2 rows of iron smelters. You might need to download the image to see the right hand side (http://i.amcat.nl/iron+steel.png), apparently the width of spoilers is capped?

Station is removed from the screenshot, but included below for backwards compatibility.
Completely boring train station

Re: Let's see your clever builds

Posted: Sun Feb 07, 2016 1:52 pm
by HammerPiano
Nice design!
Look awesome :)

Re: Let's see your clever builds

Posted: Sun Feb 07, 2016 5:09 pm
by Bart
vanatteveldt wrote:Thanks to DaveMcW, proud to present the productive mining outpost "Iron N1":
Iron, steel, and trains
(in retrospect I should have started the iron mines at the northern edge of the ore field, so it is easier to expand the steel operations... but that will have to wait until I get blueprints :))
Due to terrible jpg-compression I have no idea what I'm looking at / what I'm supposed to see...

Re: Let's see your clever builds

Posted: Mon Feb 08, 2016 5:23 pm
by vanatteveldt
Bart wrote:Due to terrible jpg-compression I have no idea what I'm looking at / what I'm supposed to see...
Post updated!

Re: Let's see your clever builds

Posted: Thu Feb 18, 2016 7:40 am
by Jackalope_Gaming
Hm, that definitely is a clever way to combine mining and smelting. However, keep in mind it's one electric miner to two stone furnaces, or one electric miner to one steel furnace. That setup would have full throughput for the miners if it had steel furnaces, but it only has half because of the stone furnaces.

Re: Let's see your clever builds

Posted: Thu Feb 18, 2016 10:08 am
by vanatteveldt
Jackielope wrote:Hm, that definitely is a clever way to combine mining and smelting. However, keep in mind it's one electric miner to two stone furnaces, or one electric miner to one steel furnace. That setup would have full throughput for the miners if it had steel furnaces, but it only has half because of the stone furnaces.
I'm pretty sure the only reason DaveMcW used stone furnaces is because I started by presenting it as an early game (pre-steel) solution. In my later screenshot I use steel smelters. The nice thing about the stone->steel transition is that they are the same size, so it's a drop-in upgrade. (It's annoying that the recipe for a steel furnace doesn't consume a stone furnace like many other upgrade paths do (e.g. belts, assembly, inserters). On the other hand none of the steam -> electric upgrades do, so maybe there is some sort of bigger design decsion).

A second advantage of coal-fired smelting is that you can easily create energy-independent outposts, and don't need to plant big poles everywhere (unless you depend on laser turrets, of course..)

Re: Let's see your clever builds

Posted: Wed Feb 24, 2016 10:58 am
by apriori
My favourite topic is smelting :)
Classic scalable setting
Scalable setting for boxing

Re: Let's see your clever builds

Posted: Fri Feb 26, 2016 8:28 am
by Neotix

Re: Let's see your clever builds

Posted: Sun Feb 28, 2016 6:24 pm
by Guu
Image

Re: Let's see your clever builds

Posted: Sun Feb 28, 2016 6:31 pm
by Guu

Re: Let's see your clever builds

Posted: Sat Mar 05, 2016 12:37 am
by bibbel11
My Chaotic Drone factory Image

Re: Let's see your clever builds

Posted: Sat Mar 05, 2016 6:54 pm
by n7m6e7
Image

top is explosives , and the chest next to the plastic represents the coal input. built it in a new lvl

my compact oil processing plant. I probably could have made another solid fuel to use up the heavy fuel, but whatever.

Re: Let's see your clever build

Posted: Sun Mar 06, 2016 11:02 am
by Guu
testing " research factory "https://youtu.be/s-ODoVS-1TY
compact and easily extensible

Re: Let's see your clever builds

Posted: Sun Mar 06, 2016 12:45 pm
by ZeKanister
Hey, i'm new here but wanted to s how my recent build. Just startet new and lost my recources because of the biters. their base is on the right side so i had to compress the science production, and i'm pretty proud of the result.The best part is, you manually can change the directions of the conveyor belt to "fine-tune" the productivity of the sciencepacks. Hope you like it as much as i do.
Comprimiert.jpg
Comprimiert.jpg (846.82 KiB) Viewed 13686 times

Re: Let's see your clever builds

Posted: Wed Mar 09, 2016 3:54 am
by sirjerome
So i use shadows combo mod pack to give the game a fresh kick and i just got my second factory evolution completed

Re: Let's see your clever builds

Posted: Wed Mar 09, 2016 11:44 am
by Neotix
It is not entirely my idea, because the main principle was developed by XKnight.
I used his idea and built passive sorter, which can handle objects on both lines with full belt speed. It have also simple overflow protection.
This is a great solution especially for mods, which often created more than one product.

https://embed.gyazo.com/475b0184c5b79c5 ... 081127.gif

Design where you can see how it works.
https://i.gyazo.com/379174809b586fa64d1 ... eedf86.png

It can be easily expanded to sort more item types and handle more input belts.

Re: Let's see your clever builds

Posted: Thu Mar 10, 2016 4:56 pm
by Alekthefirst
Neotix wrote: It have also simple overflow protection.
https://embed.gyazo.com/475b0184c5b79c5 ... 081127.gif
So this works with lines backed up?

Re: Let's see your clever builds

Posted: Thu Mar 10, 2016 7:57 pm
by GeordieSmith
Image