Factory making was a lot of fun but there were several issues that made me decide to try again. The way I opened the game up, without production and high tech science, denied me a lot of things e.g. blue belts, tier 3 assemblers, beacons, kovarex, etc.
What I've been after is a simple way to 'open the game up' (6 types of science production) that isn't a total grind. Also, something relatively simple so newbies can move deep into the game on their own rather than stamp out someones blueprints...
The 'grind' is really evident to me with red and then blue circuits. Especially feeding high tech. These are, imo, disproportionately painful in relation to everything else in the game. My solution is to cheat. To use mods 2x red and 2 x blue circuits. Now the game feels balanced, not a grind.
Factorio is so addictive which is 'OK'
but it also takes so much time. These mods makes it possible to reach objectives in a more timely manner. Yay for mods. Also using infinite ores cos, time aint for replacing outposts either. Devs might want to think about the costs of blue and red in relation to everything else, including the time they cost a player who may prefer to be fighting aliens or designing the next assembly line.
So here's the first iteration of the MiniBus
- MiniBus 1.jpg (358.84 KiB) Viewed 9758 times
An initial bus of gears, circuits, iron and copper will take you far. Add coal and steel for military and then blue requires the oil products and the rest is opened for you. Add better smelters, then more as you need bringing the lines up to red belts. Add another smelting line only when you need them and splice them into the existing lines. no need for a huge bus, this is it. 3 belts of iron, 2 of copper. All spliced in so there's only one of each on the bus.
Of course, red and blue production is only half what it 'should be'.
It begins, very simply, like this:
- MiniBus 2.jpg (60.54 KiB) Viewed 9758 times
A smelting line of copper and iron get converted to a bunch of circuits and gears to go up and form the bus. a second line of iron is spliced in and you have 4 components to begin the bus.
This wee factory has opened everything up. I spent nine hours to get here which is pretty good I navel gaze a lot.
The spacing/layout has much room for improvement. But the result is great. All the ease of building off a bus without the huge and costly setup.
Limitations are of course throughput. This is to make a meal of all the pre-rocket science so you can then build with the full range of options opened.