Visualization (Current: Belts)

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CreeperDaReeper
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Visualization (Current: Belts)

Post by CreeperDaReeper »

16x16x16 Blocks -- 1 Tile
Belts
Abyss -- Deeps -- Shallows
Grass -- Dead Grass -- Dirt -- Sand -- Dark Sand
Sand -- Snow -- Ice
Gravel -- Solid Rock -- Lava
Later
Last edited by CreeperDaReeper on Mon Jul 14, 2014 5:47 pm, edited 1 time in total.

Rahjital
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Re: Visualization (Current: Water/Solid Ground/Lava)

Post by Rahjital »

Ummm... what exactly does this have in common with Factorio?

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CreeperDaReeper
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Re: Visualization (Current: Water/Solid Ground/Lava)

Post by CreeperDaReeper »

Rahjital wrote:Ummm... what exactly does this have in common with Factorio?
You'll see. First comes the terrain. Then the [REDACTED].
Hehehehe.

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ssilk
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Re: Visualization (Current: Water/Solid Ground/Lava)

Post by ssilk »

Factorycraft?
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CreeperDaReeper
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Re: Visualization (Current: Water/Solid Ground/Lava)

Post by CreeperDaReeper »

ssilk wrote:Factorycraft?
Not quite.

There, I made something simple, (NO IT WASN'T). Should make more sense now. (Belts)

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Re: Visualization (Current: Belts)

Post by Dark »

Creepy indeed... Some sort of alternative world visualizer, like for DwarfFortresses?

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Re: Visualization (Current: Belts)

Post by ssilk »

I know it: It's a 3D editor for 2D graphics, right? :mrgreen:
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CreeperDaReeper
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Re: Visualization (Current: Belts)

Post by CreeperDaReeper »

ssilk wrote:I know it: It's a 3D editor for 2D graphics, right? :mrgreen:
Dark wrote:Creepy indeed... Some sort of alternative world visualizer, like for DwarfFortresses?
Just cause, I'll say this now, and add it to the OP later. These were made in vanilla Minecraft. The only other tools I used were World Edit & MC Edit. And while the stuff I've posted so far is very simplistic visually, actually getting that stuff built in game takes a while. I'm saving a lot of time using WE in game & MCE out of game, but even then, I think I spent an easy hour just making those belts look right. (And their not even done yet!)

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