[0.15.9] all science +-120/min/color(bluebelt & prod3)

Post pictures and videos of your factories.
If possible, please post also the blueprints/maps of your creations!
For art/design etc. you can go to Fan Art.

mophydeen
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Re: [0.15.9] all science +-120/min/color(bluebelt & prod3)

Post by mophydeen »

Damion5050 wrote:Can anyone post a picture of the inlets so i can tell what is suppose to inlet where?

See sl-extended sample map.
or
viewtopic.php?f=8&t=46260#p269575
British_Petroleum wrote:The post title is misleading; this is not all science. Space science is missing ;)
There are 3 blueprints in the book for this:
1) (this) starter science: in yellow belt (up-gradable to bluebelt and productivity 3 modules), space science is an input near green science.
2) science module: unload trains(spacescience, oil, coal, copper, iron, iron, stone), supply water | 250 bottles / color / minute
3) rocket module: unload trains(oil, coal, copper, iron, iron) load train(spacescience), supply water | a rocket launch / 3minutes

See sl-extended sample map for a demo.

NoQ
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Re: [0.15.9] all science +-120/min/color(bluebelt & prod3)

Post by NoQ »

I'm still curious about how much energy does this use, to compare with my factory that tries to minimize energy usage through speed beacons and power switches everywhere, at the cost of an enormous logistics complexity and space. Because your setup makes a great baseline for comparing :)

mophydeen
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Re: [0.15.9] all science +-120/min/color(bluebelt & prod3)

Post by mophydeen »

in my book are 2 science setups.

this one is the beginner science.
the other is a science module which has everything for the end game (train unloading > labs)

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