Basic Assembly Line
Posted: Sun May 25, 2014 6:57 pm
Produces red science, green science, blue science, explosives, and robot frames, as well as a surplus of engines, electric engines, circuits, advanced circuits, processing units, and repair packs (automatically inserted into a roboport).
Arumba got me hooked on this game, been making assemblies for a day now. So much stuff to do, even if it's only an alpha at the moment.
The blue science packs aren't getting enough batteries, I built this when I didn't have access to blue tracks, a full red lane of metals empties out before the battery production is reached. Will have to redesign the whole thing again at some point.
There's another prototype assembly just to the north-east of this, exclusivly to build solar panels, that accounts for some of the raw resource consumption in the graph. I was amazed to see that those are produced just as fast as yellow tracks D: (and now I have 2k stockpiled)
In hindsight automating red science pack production seems so simple now.
Arumba got me hooked on this game, been making assemblies for a day now. So much stuff to do, even if it's only an alpha at the moment.
The blue science packs aren't getting enough batteries, I built this when I didn't have access to blue tracks, a full red lane of metals empties out before the battery production is reached. Will have to redesign the whole thing again at some point.
There's another prototype assembly just to the north-east of this, exclusivly to build solar panels, that accounts for some of the raw resource consumption in the graph. I was amazed to see that those are produced just as fast as yellow tracks D: (and now I have 2k stockpiled)
In hindsight automating red science pack production seems so simple now.