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Did You add the Blueprint?

Posted: Wed Jul 20, 2016 5:04 pm
by ssilk
Quite simple rule of courtesy: If you post something here, bring us photos and description of what you have built and it's so cool stuff that the tongues of the readers hang down to the keyboards and they wimper "wiiillll buiiiiilllld thisssss", then you should have provided a blueprint with your post.

Since the release of Factorio 0.15 this is simple: While creating a blueprint you have the option to export it as a string. This is the string you can share with the community. For already existing blueprints AND blueprint books you can simply open it (like you would open a assembling machine) and find the export button there.

This is the button you are looking for (here in a blueprint book):
Image
When sharing the blueprint's string you can put the string itself into "bp" tags.
The result will look like this:

When creating your post here in the forums the text editor should contain something like this (this is what generates the above example):

Code: Select all

[bp]== replace this with your blueprint-string ==[/bp]

Re: Did You add the Blueprint?

Posted: Tue Apr 11, 2017 1:18 pm
by kovarex
Our version of the blueprint mod will work in native Factorio in 0.15.

Re: Did You add the Blueprint?

Posted: Wed May 10, 2017 3:00 pm
by tamanous
forums description subtext still links to the old mod. :)

Re: Did You add the Blueprint?

Posted: Wed Jun 21, 2017 6:22 pm
by Kayanor
tamanous wrote:forums description subtext still links to the old mod. :)
I just edited the original post of this thread to match the 0.15 version of Factorio.
The description of the sub-board you mentioned can only be changed by an admin so I escalated that.

Re: Did You add the Blueprint?

Posted: Thu Oct 04, 2018 3:19 am
by thewoodenlego
how do I add a blueprint to my book from the code?
EDIT: just found out, thanks for those who may try to answer this

Re: Did You add the Blueprint?

Posted: Thu Oct 04, 2018 4:28 am
by Loewchen
thewoodenlego wrote: Thu Oct 04, 2018 3:19 am how do I add a blueprint to my book from the code?
In game: B -> Import string