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EndGame testing 0.9.0

Posted: Thu Feb 20, 2014 10:43 pm
by Marqee

Re: EndGame testing 0.9.0

Posted: Thu Feb 20, 2014 10:48 pm
by ficolas
Looks pretty big, but the quality is so bad, not sure if it is because thr file is jpg or because the way you took the picture.

Re: EndGame testing 0.9.0

Posted: Thu Feb 20, 2014 11:15 pm
by Marqee
ficolas wrote:Looks pretty big, but the quality is so bad, not sure if it is because thr file is jpg or because the way you took the picture.
Think is a matter of zoom...

Re: EndGame testing 0.9.0

Posted: Thu Feb 20, 2014 11:20 pm
by ray4ever
Big factory :)
But it seems that you are mostly relying on logistic bots to transport all your intermediate products. Personally I try to build production chains that don't have to rely on logistic bots too much in order to make everything faster/more effective.

Re: EndGame testing 0.9.0

Posted: Fri Feb 21, 2014 1:27 am
by Marqee
ray4ever wrote:Big factory :)
But it seems that you are mostly relying on logistic bots to transport all your intermediate products. Personally I try to build production chains that don't have to rely on logistic bots too much in order to make everything faster/more effective.
i did it in late game destroying part of the chain and adding logistic robots =)
the surroundigs are free of biters nest cause i cleaned them all.
I'm using this savegame as test base.