EndGame testing 0.9.0

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Marqee
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EndGame testing 0.9.0

Post by Marqee »

Last edited by Marqee on Thu Feb 20, 2014 11:15 pm, edited 4 times in total.

ficolas
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Re: EndGame testing 0.9.0

Post by ficolas »

Looks pretty big, but the quality is so bad, not sure if it is because thr file is jpg or because the way you took the picture.

Marqee
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Re: EndGame testing 0.9.0

Post by Marqee »

ficolas wrote:Looks pretty big, but the quality is so bad, not sure if it is because thr file is jpg or because the way you took the picture.
Think is a matter of zoom...

ray4ever
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Re: EndGame testing 0.9.0

Post by ray4ever »

Big factory :)
But it seems that you are mostly relying on logistic bots to transport all your intermediate products. Personally I try to build production chains that don't have to rely on logistic bots too much in order to make everything faster/more effective.

Marqee
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Re: EndGame testing 0.9.0

Post by Marqee »

ray4ever wrote:Big factory :)
But it seems that you are mostly relying on logistic bots to transport all your intermediate products. Personally I try to build production chains that don't have to rely on logistic bots too much in order to make everything faster/more effective.
i did it in late game destroying part of the chain and adding logistic robots =)
the surroundigs are free of biters nest cause i cleaned them all.
I'm using this savegame as test base.

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