Chess in Factorio (inspired by the awesome Tetris)

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Evan_
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Chess in Factorio (inspired by the awesome Tetris)

Post by Evan_ »

Image

Here. Were you expecting more?

Deconstruction planner is handy to move individual pieces. Color Coding mod was used to improve the visuals, but will work with vanilla concrete / stone tiles too. BP not included, as it isn't too hard to recreate.

Have to credit Provet too, my favorite partner in projects of various levels of silliness.

indjev99
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Re: Chess in Factorio (inspired by the awesome Tetris)

Post by indjev99 »

Well, I was expecting something else. :D

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Evan_
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Re: Chess in Factorio (inspired by the awesome Tetris)

Post by Evan_ »

Just wait until a math-wizard comes and recreates Deep Blue with combinators. :D

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Xterminator
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Re: Chess in Factorio (inspired by the awesome Tetris)

Post by Xterminator »

This is pretty cool actually. I feel like it would take forever to actually play a game this way, but still cool idea nonetheless. :p
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dee-
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Re: Chess in Factorio (inspired by the awesome Tetris)

Post by dee- »

"White on the right" :ugeek: :oops:

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Re: Chess in Factorio (inspired by the awesome Tetris)

Post by indjev99 »

Xterminator wrote:This is pretty cool actually. I feel like it would take forever to actually play a game this way, but still cool idea nonetheless. :p
Meh, a game of chess already takes forever.

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Re: Chess in Factorio (inspired by the awesome Tetris)

Post by DaveMcW »

Next step is to add a chess clock. :P

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Evan_
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Re: Chess in Factorio (inspired by the awesome Tetris)

Post by Evan_ »

Xterminator wrote:I feel like it would take forever to actually play a game this way, but still cool idea nonetheless. :p
It's not -that- long. You can order a bot to pick up a single piece with the deconstruction planner.
DaveMcW wrote:Next step is to add a chess clock. :P
Well, I'm a layman and nowhere near your expertise in circuitry and combinators... but I could do that. *proud*

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