Seeking a Challenge
Posted: Thu Oct 22, 2015 12:41 pm
I'm the type of player that usually plays games on a hard difficulty. I've spent a couple hundred hours with Factorio so far and usually I get bored with the lack of challenge. So this time I'm going to amp up the biters and cut down my resources and see how far I can make it. Here are the map settings I decided to go with.
My thoughts are with the iron / copper, I will get big patches that are spaced out but not contain a crazy amount of ore.
lots of small patches of stone worth a couple thousand each.
A few really big patches of oil.
And the biter bases should be thick and nearby the starting area.
As far as mods, I'm going to use the longer nights and scary nights (scary nights is disabled until its updated)
Going to allow myself a few convenience mods, a 3rd toolbelt row, Autofill, Boxing, Barrels, EvoGUI, YARM, Initial Scan and Landfill.
Here is the map exchange string if anyone is interested.
>>>AAAMAAwAAAACBAYAAAAEAAAAY29hbAMDAgoAAABjb3BwZXItb3Jl
AgUBCQAAAGNydWRlLW9pbAEEAgoAAABlbmVteS1iYXNlAQUECAAAAGl
yb24tb3JlAgUBBQAAAHN0b25lBAECIDxd//VHAADDDAAAAAAAAAAAAA
ACAA9u/Tc=<<<
I usually go for a coastal spawn that I can easily defend, so I decided to not do that this game, the starting are should not be overloaded on resources and should have little water to work with. My opening research is going to be turrets, automation, military and armor, from that point I'll automate research and kind of grow the factory in stages. Stage one will be walls, turrets, general main bus layout and red research.
Ok, so I decide to go for it with this start. First goal is to get some turrets up and working. I chop trees for fuel. One burner for Iron, stone and copper. I build a single steam gen with one pump and two boilers, one lab, one power pole and ten red potions. Set it up and get turrets finished, I move my copper burners to iron after I have 100+ and make my first turret. Just before getting attacked for the first time. One turret, three biters and my pistol. Were ok for now, if the first wave was 3 then it wont be long before they are sending 10 and its going to take more than one turret to do anything about it.
I really feel the pressure. I move my stone burner to iron too and setup some coal burners since I've nearly cut down all the trees at this point. I get a second turret out and then here come six biters.
I feel like I'm ahead of the curve, I get out more and more turrets and start setting up stone mines to make walls. I've got burners making fuel and I expand the power generator to handle electric drills. Things are going good, I have a few groups of 2 turrets around the edges of the base, and then here comes a swarm of like 20 biters. More than 2 turrets can handle, I finish them off with my rifle, but I lost some resources and ammo when those turrets were destroyed. I make more and start putting a circle of walls around them.
I finally feel like I can rest, I have a perimeter of turrets that are circled with walls, and I guess that I have enough firepower that the biter attacks are slacking off. I still am getting occasionally attacked, but nothing like it was in the beginning.
To actually enclose the base I decide to build the belt that will eventually carry ammo and relocate all the turret groups to a spot on the wall, then I can just connect the walls around the turrets and were golden. I want to get as much of the starting resources in the initial base as I can, but I can't go too big since I'm limited on turrets (still hand making them) and my stone is quickly running out.
To be continued...
My thoughts are with the iron / copper, I will get big patches that are spaced out but not contain a crazy amount of ore.
lots of small patches of stone worth a couple thousand each.
A few really big patches of oil.
And the biter bases should be thick and nearby the starting area.
As far as mods, I'm going to use the longer nights and scary nights (scary nights is disabled until its updated)
Going to allow myself a few convenience mods, a 3rd toolbelt row, Autofill, Boxing, Barrels, EvoGUI, YARM, Initial Scan and Landfill.
Here is the map exchange string if anyone is interested.
>>>AAAMAAwAAAACBAYAAAAEAAAAY29hbAMDAgoAAABjb3BwZXItb3Jl
AgUBCQAAAGNydWRlLW9pbAEEAgoAAABlbmVteS1iYXNlAQUECAAAAGl
yb24tb3JlAgUBBQAAAHN0b25lBAECIDxd//VHAADDDAAAAAAAAAAAAA
ACAA9u/Tc=<<<
I usually go for a coastal spawn that I can easily defend, so I decided to not do that this game, the starting are should not be overloaded on resources and should have little water to work with. My opening research is going to be turrets, automation, military and armor, from that point I'll automate research and kind of grow the factory in stages. Stage one will be walls, turrets, general main bus layout and red research.
Ok, so I decide to go for it with this start. First goal is to get some turrets up and working. I chop trees for fuel. One burner for Iron, stone and copper. I build a single steam gen with one pump and two boilers, one lab, one power pole and ten red potions. Set it up and get turrets finished, I move my copper burners to iron after I have 100+ and make my first turret. Just before getting attacked for the first time. One turret, three biters and my pistol. Were ok for now, if the first wave was 3 then it wont be long before they are sending 10 and its going to take more than one turret to do anything about it.
I really feel the pressure. I move my stone burner to iron too and setup some coal burners since I've nearly cut down all the trees at this point. I get a second turret out and then here come six biters.
I feel like I'm ahead of the curve, I get out more and more turrets and start setting up stone mines to make walls. I've got burners making fuel and I expand the power generator to handle electric drills. Things are going good, I have a few groups of 2 turrets around the edges of the base, and then here comes a swarm of like 20 biters. More than 2 turrets can handle, I finish them off with my rifle, but I lost some resources and ammo when those turrets were destroyed. I make more and start putting a circle of walls around them.
I finally feel like I can rest, I have a perimeter of turrets that are circled with walls, and I guess that I have enough firepower that the biter attacks are slacking off. I still am getting occasionally attacked, but nothing like it was in the beginning.
To actually enclose the base I decide to build the belt that will eventually carry ammo and relocate all the turret groups to a spot on the wall, then I can just connect the walls around the turrets and were golden. I want to get as much of the starting resources in the initial base as I can, but I can't go too big since I'm limited on turrets (still hand making them) and my stone is quickly running out.
To be continued...