Aesthetic Factory
Posted: Mon Oct 14, 2013 5:26 pm
Hi all !
I'm a great fan of things that looks nice.
I will never make a factory with a messy setup and things "just working".
So, to give you an idea of what I'm talking about, here are two screenshots.
(Please note : the pictures are cropped, right click and open in a new tab to see them to full size)
On this screenshot, you can see coal coming from the bottom, directly from the storage, and raw resources come from the left. This design allow me to add more furnaces if the smelting is not fast enough, and when I switch to electric furnaces, I just have to remove the coal line and move some inserters, and I'm done.
Coal continue to the top to feed the boilers.
Here you can see my storage system, I really like this setup, each type of items (except coal) has two input lines, the one from the top has priority, and if the two lines are full, the top one will get stored before the left one has a chance to be stored. Basically if I'm mining locally, the items will go to the furnaces and then be stored, but if a train arrives, the resources from the train will come from the top line, so I need to empty this line as fast as possible so the train can leave with an empty cargo
Right after the priority setup is a basic 1/8 splitter, 7/8 of the items will just do a U turn and leave the storage, while 1/8 will be stored.
If the output happens to be blocked for any reason, then all the input will be stored. The reason for this is to not use power to store everything and put everything back on the main line if the items are being used.
Now the main problem is, I need a really aesthetic way to move all the items from my storage to the production lines, and I need an aesthetic way to setup my production lines.
I don't know what to do !
Should I go with something like, one line making cables, non stop, another one making circuits, non stop too, etc for all the different resources, and then split all the lines when resources are needed somewhere, or just bring only the 3 main resources (copper, iron, steel) and split them at each "building" entrance, making each building a specialized area making only one kind of things (e.g. one area will only make lab potions, one area will make solar panels and accus, one area will make laser turrets, etc etc..
I need your help guys
(And yeah, you can use my designs )
I'm a great fan of things that looks nice.
I will never make a factory with a messy setup and things "just working".
So, to give you an idea of what I'm talking about, here are two screenshots.
(Please note : the pictures are cropped, right click and open in a new tab to see them to full size)
On this screenshot, you can see coal coming from the bottom, directly from the storage, and raw resources come from the left. This design allow me to add more furnaces if the smelting is not fast enough, and when I switch to electric furnaces, I just have to remove the coal line and move some inserters, and I'm done.
Coal continue to the top to feed the boilers.
Here you can see my storage system, I really like this setup, each type of items (except coal) has two input lines, the one from the top has priority, and if the two lines are full, the top one will get stored before the left one has a chance to be stored. Basically if I'm mining locally, the items will go to the furnaces and then be stored, but if a train arrives, the resources from the train will come from the top line, so I need to empty this line as fast as possible so the train can leave with an empty cargo
Right after the priority setup is a basic 1/8 splitter, 7/8 of the items will just do a U turn and leave the storage, while 1/8 will be stored.
If the output happens to be blocked for any reason, then all the input will be stored. The reason for this is to not use power to store everything and put everything back on the main line if the items are being used.
Now the main problem is, I need a really aesthetic way to move all the items from my storage to the production lines, and I need an aesthetic way to setup my production lines.
I don't know what to do !
Should I go with something like, one line making cables, non stop, another one making circuits, non stop too, etc for all the different resources, and then split all the lines when resources are needed somewhere, or just bring only the 3 main resources (copper, iron, steel) and split them at each "building" entrance, making each building a specialized area making only one kind of things (e.g. one area will only make lab potions, one area will make solar panels and accus, one area will make laser turrets, etc etc..
I need your help guys
(And yeah, you can use my designs )