Items's counter via combinators

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Triariy
Manual Inserter
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Posts: 2
Joined: Mon Dec 22, 2014 10:04 pm
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Items's counter via combinators

Post by Triariy »

Hi, everyone!

Just finished my version of a counter.
It works depending on what item in smart chest you want to observe.
pic1
Just a lillte bit of tuning to set the right item and here we go! A counter! :twisted: (bottom of pic1 shows how it counts and what it counts)
On the right there is a first version on how to program lights to show a single number (at this case - third number).

Here, as an example, I managed to count bullet magazines.
pic2
In pic3 there is compact version of light programming (first and second number).
pic3
Of course, this one is extendable if you want to add a fourth number ;)
Here is a link to save: P.s.: don't worry about the wire mess!!! It all for science... for factorio :lol: 8-)

Runex
Burner Inserter
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Posts: 12
Joined: Thu Oct 16, 2014 5:53 pm

Re: Items's counter via combinators

Post by Runex »

Nice setup!

I made some changes to it that you may find interesting

It uses constant value chests to specify the number and arithmetic to split up the whole number and then divide them into its proper place, very much the same concept as the combinator clock I've made https://forums.factorio.com/forum/vie ... =8&t=14019
Attachments
counter_combinator_rev.zip
(4.64 MiB) Downloaded 191 times

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