Factorio cowbeb

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If possible, please post also the blueprints/maps of your creations!
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ficolas
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Factorio cowbeb

Post by ficolas » Sat Sep 28, 2013 5:35 pm

Image

Spiders!

SilverWarior
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Re: Factorio cowbeb

Post by SilverWarior » Sat Sep 28, 2013 7:48 pm

Nice but mine is bigger and better :D
Made in map editor. No custom wireing.
Image

With custom wireing I could make it much much better.

Nirahiel
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Re: Factorio cowbeb

Post by Nirahiel » Sat Sep 28, 2013 8:02 pm

Hold shift when placing pole to make it not connect to anything ;)

SilverWarior
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Re: Factorio cowbeb

Post by SilverWarior » Sat Sep 28, 2013 9:40 pm

I think that both Ficolas and I know that. Be didn't use that approach but instead new factorio ability for power poles to conect to multiple other power poles.

By placing power poles without any automatic line conections and then making all the line connections mnually it would be posible to make much more detailed and beutifull cobweb.
But that was not the point.

Nirahiel
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Re: Factorio cowbeb

Post by Nirahiel » Sat Sep 28, 2013 9:55 pm

SilverWarior wrote:I think that both Ficolas and I know that. Be didn't use that approach but instead new factorio ability for power poles to conect to multiple other power poles.

By placing power poles without any automatic line conections and then making all the line connections mnually it would be posible to make much more detailed and beutifull cobweb.
But that was not the point.
That's the point, using the auto link + the shift method, you can make better cobwebs :)

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