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Factorio cowbeb
Posted: Sat Sep 28, 2013 5:35 pm
by ficolas
Spiders!
Re: Factorio cowbeb
Posted: Sat Sep 28, 2013 7:48 pm
by SilverWarior
Nice but mine is bigger and better
Made in map editor. No custom wireing.
With custom wireing I could make it much much better.
Re: Factorio cowbeb
Posted: Sat Sep 28, 2013 8:02 pm
by Nirahiel
Hold shift when placing pole to make it not connect to anything
Re: Factorio cowbeb
Posted: Sat Sep 28, 2013 9:40 pm
by SilverWarior
I think that both Ficolas and I know that. Be didn't use that approach but instead new factorio ability for power poles to conect to multiple other power poles.
By placing power poles without any automatic line conections and then making all the line connections mnually it would be posible to make much more detailed and beutifull cobweb.
But that was not the point.
Re: Factorio cowbeb
Posted: Sat Sep 28, 2013 9:55 pm
by Nirahiel
SilverWarior wrote:I think that both Ficolas and I know that. Be didn't use that approach but instead new factorio ability for power poles to conect to multiple other power poles.
By placing power poles without any automatic line conections and then making all the line connections mnually it would be posible to make much more detailed and beutifull cobweb.
But that was not the point.
That's the point, using the auto link + the shift method, you can make better cobwebs