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Headless server configuration

Posted: Sat Apr 07, 2018 2:36 pm
by Puma
Since the resource spawning is completely broken in the current version I have no choice but to resort to modding if I wish to make the game playable. But I have ran into an issue.

How does one go about configuring the settings for this mod on the headless server, when there is no menu or UI? Is there a file that I can create from where the settings will be read?

Re: Headless server configuration

Posted: Sat Apr 07, 2018 3:26 pm
by betrok
Configure mods on local gui and upload mod-settings.dat or whole mods directory.

Re: Headless server configuration

Posted: Sat Apr 07, 2018 11:41 pm
by Puma
Not an ideal solution, but under the circumstances I'll take it.

Re: Headless server configuration

Posted: Sun Apr 08, 2018 12:29 am
by orzelek
I'm not playing multiplayer so I haven't done that - but for actual mod settings I think that copying them from local copy is the only way atm.

Re: Headless server configuration

Posted: Sun Apr 08, 2018 6:00 am
by betrok
Puma wrote:Not an ideal solution
Well, you still can create old-style map-settings.json, game will convert it to .dat.
And I actually have half-baked utility to convert map-settings.dat back to json. I could publish if you need it.