Bobs + Angels + MadClown = No ores and aliens

Replaces resource spawning system, so that the distances between resources are much bigger. Railway is needed then.

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mbandoch
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Bobs + Angels + MadClown = No ores and aliens

Post by mbandoch »

Hello,

As I posted on the mod discussion page. my map dosent seems to me able to generate ores with Bobs + Angels + MadClown + RSO.

So, here is the map string, save and mod pack, idk what else I can try to make this work :(


String:

Code: Select all

>>>eNpdkz9oE1Ecx99rGk1STYNkEaR0CC4SsU1SByV3Tg6uChWnl7uX
y+nlrn13l5I6VCFCh4KzLoqLgyI4OKiL0EVBQRCEbhUdWnGoujgU4nv
v3p/cPXgvv8/3d/f7/d43CQAVUANTAE5fLCPfwV5Y77phGBOcy+VOCM
VHUUyQV3dQSNUZoQYEL6RxMY2NNDbT2ErjEkPLC9Z8XVnjYhobaWyms
ZXGTOXzFCsCCQ6DmFi8W1ZjLaetAHn0s2iR2Mb1wGVQtl0S1VHcwcRx
feZTiSsd7DoT5CHrliZCayuyCEZ9VcmOw2hIgpC9W+SKQ/CQDc1hJSY
rHssVOBJsqzhCvnps4AYejlSLtZ4b8WGwj/vDegfx8ke6JFjHfBCHoD
CkU8ZMn0mI9uVJgX0UDyaygedyPCaQsC9Ps5qzmHAy6GwC9PezGgduO
PG8GljwEHv0C2CuhMi30/5yRfmbkPQ3IekvJ+Uvp5S/XJH+ctD+chT+
8lj4y2PtL0fpbz6inrF/xfFB4FnIdy3paVkJ0tZZpSjvtKTGAPBw783
VO6M5wPZ4A5wbj9mm0WcA+KaLPkYFufKW53a7AMxfYhtCeGN02Lpw86
4Bk/xZUwQHQll+K5TdeyJYfiaCzW0RmI9M+ORlu/l19alU7puwwddfQ
we3qy8uf1uPaGXRpGDqIEmOWBJCOS4c7p9eKDz3DPin933z1b8fbZo8
yhJT6nj4gK3X8gZA1tw1RGrHgJ8+svXLgHn2RpUd5g493l2h9lTKNHq
8RY/5U0CO1pRlqqYo89vQ1qh6mXvUTNijIZxjHd6zgzdUk8mbXTfhyU
yWvrqoqW1CW1/ugzRxWwZfJgL1fmby9sQVMkptwvgS62OrYy+n2u4bC
SXDb5gloNeB8fPMta3/MzmDOA==<<<
Save + Mods:

Code: Select all

https://we.tl/q19BnTCOhj
Thanks ant help.

orzelek
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Re: Bobs + Angels + MadClown = No ores and aliens

Post by orzelek »

Thanks - I'll investigate it and let you know.

mbandoch
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Re: Bobs + Angels + MadClown = No ores and aliens

Post by mbandoch »

Update: it seems to work if I create a new map...

Idk why because I just started this current map with the same settings and mods :(

orzelek
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Re: Bobs + Angels + MadClown = No ores and aliens

Post by orzelek »

Loading the save file shows that RSO region size setting is set to 100.
This means that each 3200x3200 tiles area is treated as one region - it will have one enemy base roll and one ore roll.
How it arrived at that state I have no idea. Region size seems to be set to 7 after loading the game as it should.

mbandoch
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Re: Bobs + Angels + MadClown = No ores and aliens

Post by mbandoch »

Ow, that's unexpected.

There any way to me edit the save file to fix?

Thanks

orzelek
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Re: Bobs + Angels + MadClown = No ores and aliens

Post by orzelek »

mbandoch wrote:Ow, that's unexpected.

There any way to me edit the save file to fix?

Thanks
If you go to mod settings with save loaded you can change the setting back to 7.
After that you can call /rso-regenerate and it will reroll all the stuff. Just be warned that it also includes biter bases.

mbandoch
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Re: Bobs + Angels + MadClown = No ores and aliens

Post by mbandoch »

Just be warned that it also includes biter bases.
HAHA Everything started to explode after the command.

Thanks for your patient

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