Ocean Liners Compatibility
Posted: Thu Oct 27, 2016 1:42 am
Hi!
First, I'd like to say, I really love RSO, it's so much fun to play with (sometimes I do miss having a colourful map though).
Anyway, I was wondering if you'd please be able to add compatability for Ocean Liners' sea oil. This is currently generated with the same noise layer as crude oil although I'm happy adding a few lines of code to give it its own one if necessary.
The resource is defined at the top here: https://github.com/xavier630/Ocean-Line ... ities2.lua
Is there anything you need to know to make it work? I've added a little bit about how the sea oil can spawn on water by disabling deep-water's "water-tile" collision mask in the discussions section in the Factorio Mods' RSO page.
You've said that you don't think it's possible to add sea-oil compatability, due to not being able to spawn resources on water, but deep-water is no longer water in my mod. I'd like to know if this makes it possible.
Anyway, let me know what you think,
Xavier
First, I'd like to say, I really love RSO, it's so much fun to play with (sometimes I do miss having a colourful map though).
Anyway, I was wondering if you'd please be able to add compatability for Ocean Liners' sea oil. This is currently generated with the same noise layer as crude oil although I'm happy adding a few lines of code to give it its own one if necessary.
The resource is defined at the top here: https://github.com/xavier630/Ocean-Line ... ities2.lua
Is there anything you need to know to make it work? I've added a little bit about how the sea oil can spawn on water by disabling deep-water's "water-tile" collision mask in the discussions section in the Factorio Mods' RSO page.
You've said that you don't think it's possible to add sea-oil compatability, due to not being able to spawn resources on water, but deep-water is no longer water in my mod. I'd like to know if this makes it possible.
Anyway, let me know what you think,
Xavier