Config for bzcarbon (Graphite & Diamonds), and bzaluminum (Aluminum)

Replaces resource spawning system, so that the distances between resources are much bigger. Railway is needed then.

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brevven
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Config for bzcarbon (Graphite & Diamonds), and bzaluminum (Aluminum)

Post by brevven »

Hello once again. Another config attached, for "bzcarbon" mod, which provides "graphite" and "diamond" ores.

I've set up my mod so that if RSO is enabled, both are always available. (Note that without RSO, there's a setting for diamonds.) Diamond patches are meant to be very rare. I tested and they do show up after revealing a lot of map.

Thanks!
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bzcarbon.lua
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Last edited by brevven on Mon Jan 31, 2022 11:28 am, edited 1 time in total.

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Re: Config for bzcarbon (Graphite & Diamonds)

Post by brevven »

And another one :)

This one is pretty straightforward -- a single ore, with starting patch, very similar values to e.g. vanilla copper.
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bzaluminum.lua
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Re: Config for bzcarbon (Graphite & Diamonds), and bzaluminum (Aluminum)

Post by orzelek »

Sorry it seems I missed this thread earlier - I'll try to take a look and add those during weekend.

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Re: Config for bzcarbon (Graphite & Diamonds), and bzaluminum (Aluminum)

Post by brevven »

No worries, thank you very much :)

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Re: Config for bzcarbon (Graphite & Diamonds), and bzaluminum (Aluminum)

Post by orzelek »

Added both configs in 6.2.13.

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Re: Config for bzcarbon (Graphite & Diamonds), and bzaluminum (Aluminum)

Post by brevven »

Thank you!

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