Filtered/One-side splitters

Ideas that are too old (too many things have changed since) and ones which won't be implemented for certain reasons or if there are obviously better suggestions.

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GamingCrayon
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Filtered/One-side splitters

Post by GamingCrayon »

It would make factory designs slightly more clean if we could have half or one-side splitters in the game to only pick items off the right or left sides, because I often run different items on both sides, and run into the problem where I need to end up using a filtered inserter to put it on a different belt. A half/one-side splitter would condense that setup a little more efficiently. Another nice tool to add would be filtered splitters. Instead of needing a space for the belt and an extra space for a filter inserter, you now only need space for the belt and the splitter, which condenses the size to 2x& instead of 3x&.


EXCUSE MY MISTAKE, I MEAN'T "2x1", NOT "1x1"
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impetus maximus
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Re: Filtered/One-side splitters

Post by impetus maximus »

that would take some of the puzzle out of the game.
here is a faster solution than the filter inserter.
half.splitter.png

GamingCrayon
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Re: Filtered/One-side splitters

Post by GamingCrayon »

impetus maximus wrote:that would take some of the puzzle out of the game.
here is a faster solution than the filter inserter.
Thanks

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ssilk
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Re: Filtered/One-side splitters

Post by ssilk »

See viewtopic.php?f=80&t=24061 New Types of Belts (And why they are NOT a Good Idea!)
Moved to won't implement.
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