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Sawmills

Posted: Wed Mar 30, 2016 1:27 pm
by Montree1
My idea is to add some sawmills, that help cut forrests. Why? Because it's little annyoing to run around and chop trees just to put some mines.
They can be powered with coal, or with electrity. But no need to add them, you can just blow trees with dunamites or shot them down, but sawmills could collect wood too! [Edit] They just chop down a chosen sector of size 5x5 smaller, or bigger. Also you need to research them, so it's not to easy to build them.
Optional: Depending on the type of sawmill (Burner, Electric), it can chop bigger or smaller area.

Re: Sawmills

Posted: Wed Mar 30, 2016 5:55 pm
by ShizukaMiyuki
Montree1 wrote:My idea is to add some sawmills, that help cut forrests. Why? Because it's little annyoing to run around and chop trees just to put some mines.
They can be powered with coal, or with electrity. But no need to add them, you can just blow trees with dunamites ar shot them down, but sawmills could collect wood too! And got idea for them to just chop a sector like 5x5 or bigger. Anyone think that's a good idea? :)
just use poison capsules

Re: Sawmills

Posted: Wed Mar 30, 2016 6:00 pm
by Montree1
ShizukaMiyuki wrote: just use poison capsules
Oh, i didn't researched this technology yet, so i didn't knew that poison capsules can destroy trees. :|

Re: Sawmills

Posted: Wed Mar 30, 2016 6:02 pm
by jacob021302
If you have construction robots just select a forest to chop down. It's very fast and they collect wood.

Re: Sawmills

Posted: Wed Mar 30, 2016 6:06 pm
by Montree1
jacob021302 wrote:If you have construction robots just select a forest to chop down. It's very fast and they collect wood.
Well... Didn't knew that too...

Re: Sawmills

Posted: Thu Mar 31, 2016 6:53 pm
by ssilk
In one of the last FFFs the mentioned also fire. :)

Moved to Won't implement.