Sawmills

Ideas that are too old (too many things have changed since) and ones which won't be implemented for certain reasons or if there are obviously better suggestions.

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Montree1
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Sawmills

Post by Montree1 »

My idea is to add some sawmills, that help cut forrests. Why? Because it's little annyoing to run around and chop trees just to put some mines.
They can be powered with coal, or with electrity. But no need to add them, you can just blow trees with dunamites or shot them down, but sawmills could collect wood too! [Edit] They just chop down a chosen sector of size 5x5 smaller, or bigger. Also you need to research them, so it's not to easy to build them.
Optional: Depending on the type of sawmill (Burner, Electric), it can chop bigger or smaller area.
Last edited by Montree1 on Wed Mar 30, 2016 6:01 pm, edited 2 times in total.
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ShizukaMiyuki
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Re: Sawmills

Post by ShizukaMiyuki »

Montree1 wrote:My idea is to add some sawmills, that help cut forrests. Why? Because it's little annyoing to run around and chop trees just to put some mines.
They can be powered with coal, or with electrity. But no need to add them, you can just blow trees with dunamites ar shot them down, but sawmills could collect wood too! And got idea for them to just chop a sector like 5x5 or bigger. Anyone think that's a good idea? :)
just use poison capsules
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Montree1
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Re: Sawmills

Post by Montree1 »

ShizukaMiyuki wrote: just use poison capsules
Oh, i didn't researched this technology yet, so i didn't knew that poison capsules can destroy trees. :|
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jacob021302
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Re: Sawmills

Post by jacob021302 »

If you have construction robots just select a forest to chop down. It's very fast and they collect wood.

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Montree1
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Re: Sawmills

Post by Montree1 »

jacob021302 wrote:If you have construction robots just select a forest to chop down. It's very fast and they collect wood.
Well... Didn't knew that too...
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Re: Sawmills

Post by ssilk »

In one of the last FFFs the mentioned also fire. :)

Moved to Won't implement.
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