5 suggestion (all different)
Posted: Wed Jan 15, 2025 7:19 pm
For Aquilo only (to avoid any UPS impact that might happen due to extra calculation), a normal one heats 1 area next to each other, a uncommon 2, so on. With legendary more then 5.
The night vision to be 1x1 insted of 2x2. I don't see any reason why it needs to be 2x2 in the 1st place. + if it's 1x1 + 1x1 no belt movement equipments = perfect for armour <- since most of the time, people add an extra 1x1 portable solar power since the 1x1 no belt movement mess up the "puzzle"
Any tile type, exactly like since pack, to give extra. So a normal is 1x1, an uncommon, will be good for 1x2. An epic will cover 2x2. This is exactly because you needs tons of them to cover the "land". Plus, let's say an epic landfill covers 2x2 water, and you deconstruct it, you get 4 landfill VS currently if you use an legendary 1 landfill on water = 1x1 -> deconstruct it = 1 normal landfill.
The folloing is an alternative for sugestion 1 & 3 and it's essentially a "clone" items but lower quality then the original. To make it more easy to understand, you use the recycle, you tick a new option. Now recycle want prometeus + any items except normal quality. And i thing it's clear what I mean. 1 uncomon + 1 UNcomon prometeus = 2 common items (no prometeus). 1 Epic item + 1 EPIC proteus = 2 Rare items = you need 2 RARE prometeus to further convert this 2 rare into 4 uncomon items. Due to the prometeus's quality needing to match the item's quality, this "cloning" is not gamebreaking, especially since the result is a lower rank quality despite getting 2. As a reminder, not everyone want or is enjoying the gambling called recycling and quality. This is an alternative to have control over what you do without the need of gambling items or destroying them.
Craft Scap (the item you mine on Fulgora) using heavy oil + Prometeus + DOES NOT matter what items, what quality, absolutly nothing. Aka we never need to destroy anything, regadless what it is, regaldess of it's quality. Essentially, imagen you fill up the rocket with random stuff, aka there is no restriction what you put in. But, once it's "full", you add prometeus + heavy oil, and out comes the "Scrap" item. This way, when you are POST GAME, most people recycle anything they get from recycling the mined scap, excep whats needed for holmium. Aka, anything not needed for Holmium liquid, will get destroyed. With this, you essentially createa a "Kovarex Holmium enrichment process"
The night vision to be 1x1 insted of 2x2. I don't see any reason why it needs to be 2x2 in the 1st place. + if it's 1x1 + 1x1 no belt movement equipments = perfect for armour <- since most of the time, people add an extra 1x1 portable solar power since the 1x1 no belt movement mess up the "puzzle"
Any tile type, exactly like since pack, to give extra. So a normal is 1x1, an uncommon, will be good for 1x2. An epic will cover 2x2. This is exactly because you needs tons of them to cover the "land". Plus, let's say an epic landfill covers 2x2 water, and you deconstruct it, you get 4 landfill VS currently if you use an legendary 1 landfill on water = 1x1 -> deconstruct it = 1 normal landfill.
The folloing is an alternative for sugestion 1 & 3 and it's essentially a "clone" items but lower quality then the original. To make it more easy to understand, you use the recycle, you tick a new option. Now recycle want prometeus + any items except normal quality. And i thing it's clear what I mean. 1 uncomon + 1 UNcomon prometeus = 2 common items (no prometeus). 1 Epic item + 1 EPIC proteus = 2 Rare items = you need 2 RARE prometeus to further convert this 2 rare into 4 uncomon items. Due to the prometeus's quality needing to match the item's quality, this "cloning" is not gamebreaking, especially since the result is a lower rank quality despite getting 2. As a reminder, not everyone want or is enjoying the gambling called recycling and quality. This is an alternative to have control over what you do without the need of gambling items or destroying them.
Craft Scap (the item you mine on Fulgora) using heavy oil + Prometeus + DOES NOT matter what items, what quality, absolutly nothing. Aka we never need to destroy anything, regadless what it is, regaldess of it's quality. Essentially, imagen you fill up the rocket with random stuff, aka there is no restriction what you put in. But, once it's "full", you add prometeus + heavy oil, and out comes the "Scrap" item. This way, when you are POST GAME, most people recycle anything they get from recycling the mined scap, excep whats needed for holmium. Aka, anything not needed for Holmium liquid, will get destroyed. With this, you essentially createa a "