Better description for beacon

Ideas, that are too old (too much things changed) or won't be implemented cause of some reasons or if there are obvious better suggestions.

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ssilk
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Better description for beacon

Post by ssilk »

In 0.6 the beacon comes in. I wondered a while, what this should be used for. :)

Suggestion: different naming. "Field effect beacon", "influencer", "modular field beacon"... Not the best, but just to start discussion. :)

For those who doesn't know: the beacon is a device, where you can put modules in and it "influences" in a diameter of 9x9 all surrounding devices. So if you for example use the electric furnace and put 9 of them around a beacon and fill all of them with production module class 2 you can increase the production by about 50%, if I calculated correctly.
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Re: Better description for beacon

Post by _0rbit_ »

Oh my, I never knew what it was needed for. I had produced one and placed it as kind of a decorative item *lol*

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Re: Better description for beacon

Post by ickputzdirwech »

[ick] Moved to Outdated/Not Implemented the devs said they won't change this kind of locales at this point.
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Re: Better description for beacon

Post by ssilk »

I remember. I was really confused. I never heard beacon before, so first I mixed it up with bacon. :lol: Of course I realized quickly, that this cannot be right. :D

Then I searched beacon in an online dictionary and there beacon was translated into the German word for „lighthouse“. :roll: That gave me the rest.
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Re: Better description for beacon

Post by eradicator »

ssilk wrote:
Sun Apr 25, 2021 11:13 pm
so first I mixed it up with bacon.
I've never called it anything else :twisted:
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