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[Space Age] Allow Cargo Bays to be accessible via inserters

Posted: Sun Nov 10, 2024 10:13 pm
by limesta
Fairly straight forward, while building out my spacecraft and cargo landing pads, since the structures connect and need to be connected I thought it'd be natural that the cargo bays, since they literally receive stuff, that they'd be able to be accessible via inserters, especially considering we cant use requesting chests on a space craft, it'd be pretty useful to be able to have that extension, it seems kind of clunky that only the core portion of it can be inserted to and from. Examples of what I was trying to do:
11-10-2024, 17-12-14.png
11-10-2024, 17-12-14.png (602.42 KiB) Viewed 520 times
I think because we don't have access to requesting chests, and because the only form of storage needs to be a megastructure, I think this would be a nice touch

Re: [Space Age] Allow Cargo Bays to be accessible via inserters

Posted: Mon Nov 11, 2024 9:37 pm
by Koub
I can safely move this to Won't implement : Inserters not being able to interact with cargo bays is on purpose, to prevent item teleportation : one would only need a long line of cargo bays running across a space platform to remove any kind of logistic challenge, the items inserted on one side of the platform would be instantly accessible on the other side, via cargo bay teleportation.
see https://factorio.com/blog/post/fff-382
[Koub] Moved to won't implement.

Re: [Space Age] Allow Cargo Bays to be accessible via inserters

Posted: Mon Nov 11, 2024 9:43 pm
by BraveCaperCat
Is it possible to make a mod which implements the feature?

Re: [Space Age] Allow Cargo Bays to be accessible via inserters

Posted: Sat Nov 23, 2024 2:41 am
by limesta
BraveCaperCat wrote: Mon Nov 11, 2024 9:43 pm Is it possible to make a mod which implements the feature?
After embracing spaghetti I can say I see why they didn't add a monolithic inventory system for the ships, as it really makes you work for it.
Modding wise, I am not near experienced enough to do it, but if a mod is made I'd be curious to see, but I think it would make ships too efficient