0.15 Yuoki-Industries Versions

Energy production, weapons, handling fluids and much more - excellent graphics.

Moderator: YuokiTani


Cyrlynx
Burner Inserter
Burner Inserter
Posts: 13
Joined: Fri Oct 02, 2015 9:39 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by Cyrlynx » Thu Apr 27, 2017 5:12 pm

Hello Yuoki, thank you for the release!
I got a problem though when using (only) the main Yuoki mod.

Error assignID, fluid with name 'y-mechanical-force' does not exist.
Source : y-heg(generator)

(a part of the Engine add-on?)

Thanks

nitro_hedgehog
Burner Inserter
Burner Inserter
Posts: 14
Joined: Fri Mar 03, 2017 4:37 am
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by nitro_hedgehog » Thu Apr 27, 2017 5:47 pm

After i installed your mod, the vanilla turbines were replaced by your turbines.

this was a great inconvenience since i had to craft hundreds of vanilla turbines again and throw away yours.

it also changed my blueprint for my nuclear power setup.

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1011
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by YuokiTani » Fri Apr 28, 2017 5:43 am

Cyrlynx wrote:Hello Yuoki, thank you for the release!
I got a problem though when using (only) the main Yuoki mod.
Error assignID, fluid with name 'y-mechanical-force' does not exist.
Source : y-heg(generator)
(a part of the Engine add-on?)
Thanks
Yes, MF is part of YI-Engines ... i need a little time to move all generators to YI-Engines. The fluid-inputs to generators now fixed, and with water/steam the ratios and intended working is gone. So as quick solution i fixed this to MF for the moment.
nitro_hedgehog wrote:After i installed your mod, the vanilla turbines were replaced by your turbines.
this was a great inconvenience since i had to craft hundreds of vanilla turbines again and throw away yours.
it also changed my blueprint for my nuclear power setup.
vanilla-turbines don't use "y-steam-turbine" as name. the "y-" is a Mod-Prefix to all yi-mod-names to prevent your experience since 2015. YI don't overwrite any vanilla item !

I have indentified the problem. The game runs the Yuoki-0.2.28 Migration script (25.may 2015 factorio 0.12) - for no reason.
i'am not sure why a 0.12 version script is running when you have 0.5.64 installed.
i remove this all from the mod. i had never trust the migration-system.

Sorry for the issues.

User avatar
steinio
Smart Inserter
Smart Inserter
Posts: 2161
Joined: Sat Mar 12, 2016 4:19 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by steinio » Fri Apr 28, 2017 11:05 am

Hello,

as i know all migration scripts are ran if the mod is installed as a new one.

Greetings, steinio.
Image
Transport Belt Repair Man
My little mods: Link | My favourite mods: Bob's Mods | Angel's Mods | Yuoki Railway Core | EvoGUI | Logistic Train Network
Factorio Cheat Sheet by Denis Zholob

View unread Posts

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1011
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by YuokiTani » Fri Apr 28, 2017 2:25 pm

i updated Yuoki-Industries 0.5.65 & Yuoki-Engines 0.5.22

- all migration-scripts deleted
- generator fluid-consumptions tweaked

calculation-sheet added
Attachments
YI-E.ods
(20.21 KiB) Downloaded 80 times

nitro_hedgehog
Burner Inserter
Burner Inserter
Posts: 14
Joined: Fri Mar 03, 2017 4:37 am
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by nitro_hedgehog » Fri Apr 28, 2017 5:22 pm

YuokiTani wrote:
Cyrlynx wrote:Hello Yuoki, thank you for the release!

I have indentified the problem. The game runs the Yuoki-0.2.28 Migration script (25.may 2015 factorio 0.12) - for no reason.
i'am not sure why a 0.12 version script is running when you have 0.5.64 installed.
i remove this all from the mod. i had never trust the migration-system.

Sorry for the issues.
thank you for your speedy update, you manage your mod well. i eagerly await your giant boilers so i can put all this coal to good use. :D

Maai
Burner Inserter
Burner Inserter
Posts: 19
Joined: Mon Dec 21, 2015 8:41 am
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by Maai » Fri Apr 28, 2017 8:37 pm

Hello! I can't download! Server down... Application error...
May be you have other link for download your mod? May be other link as your latest ver. mod for v0.14? Any other link...&
Thank in advance! Love your mod!!!

Maai
Burner Inserter
Burner Inserter
Posts: 19
Joined: Mon Dec 21, 2015 8:41 am
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by Maai » Sat Apr 29, 2017 8:46 am

Finally it was possible to download. But the additional link does not hurt! )) Thank Yuoki!

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1011
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by YuokiTani » Sat Apr 29, 2017 11:50 am

Another version today ... [yeah or noo ;) ]

Yuoki-Industries 0.5.66
- fixed misalignment power-area-visualisation of power-poles
- MF heat-capacity switched back to 10KJ - quantrinum-reactor, overheater+turbines+50MW generator work fine again (yeah)
- IWM heat-capacity raised from 1.4 KJ to 7 KJ - now you should get the planed 6 MW from the generator
- Green Stuff (F7-Nuatreel) is now Yellow(-ish) - Peter suggested this to make it different from vanilla-uran-gfx

Please check every day before you play for updates. After a major update it takes some time to track all issuses down and i react as soon as possible to fix mod-related problems !

User avatar
OldFritz
Inserter
Inserter
Posts: 39
Joined: Mon Feb 06, 2017 2:52 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by OldFritz » Sat Apr 29, 2017 12:15 pm

Thank you alot for sacrificing your weekend for update-work,Yuoki, well appreciated! Aber auch mal wieder an sich selbst denken, ja? ;)

Maai
Burner Inserter
Burner Inserter
Posts: 19
Joined: Mon Dec 21, 2015 8:41 am
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by Maai » Sat Apr 29, 2017 3:31 pm

YuokiTani wrote:Another version today ... [yeah or noo ;) ]

Yuoki-Industries 0.5.66
Please check every day before you play for updates. After a major update it takes some time to track all issuses down and i react as soon as possible to fix mod-related problems !
Small bug from older versions and new versions (0.5.66).
It is not possible to place a wall block if there are blocks of an ordinary wall around!
Conflict in the lower right corner!!! User and drone can"t place the wall!
Attachments
Image 046.png
Image 046.png (700.92 KiB) Viewed 11353 times

Maai
Burner Inserter
Burner Inserter
Posts: 19
Joined: Mon Dec 21, 2015 8:41 am
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by Maai » Sat Apr 29, 2017 4:31 pm

And, Yuoki,
1- Miner cant' mine Uranium ore!!!
2 - Miner - Invalid zone mapping
Attachments
Image 046.png
Image 046.png (525.27 KiB) Viewed 11315 times

Cyrlynx
Burner Inserter
Burner Inserter
Posts: 13
Joined: Fri Oct 02, 2015 9:39 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by Cyrlynx » Sun Apr 30, 2017 9:28 am

I made some search but this issue dont seem to be reported.
All the decorative factory tile make the game to crash.
Attachments
bug decorative tile.png
bug decorative tile.png (733.79 KiB) Viewed 11238 times

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1011
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by YuokiTani » Sun Apr 30, 2017 9:57 am

Release Notes 15.0
The "decorative" entity type has been deprecated and replaced with the prototype type "optimized-decorative".
the devs have decorative declared obsolete ... same behavior new prototype ? - i need to test otherwise i need to remove this.

Changes in YI 0.5.67
- basements disabled (gets removed if you load a game)
- fixed miner-visualisation & miner can mine uran
- changed collision-size on hardic-walls, to fit in corner (please report if biter now can squeeze through the collision-box)
OldFritz wrote:Thank you alot for sacrificing your weekend for update-work,Yuoki, well appreciated! Aber auch mal wieder an sich selbst denken, ja? ;)
Mach ich, keine Sorge :)

- Beacon visualisation fixed in next version

Maai
Burner Inserter
Burner Inserter
Posts: 19
Joined: Mon Dec 21, 2015 8:41 am
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by Maai » Sat May 06, 2017 2:57 pm

YuokiTani

What capacity does "y-tank-24k" have? 48k?
I see 500K!!!
Attachments
Image 001 (1).png
Image 001 (1).png (325.36 KiB) Viewed 10696 times

YuokiTani
Smart Inserter
Smart Inserter
Posts: 1011
Joined: Thu May 08, 2014 7:57 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by YuokiTani » Sun May 07, 2017 9:30 am

yes, factorio added a x10 multiplier to all fluids ... so technical its right, but i'am not sure if it makes any sense and consumption raised also x10. Vanilla Tank hold 25K.
I'am try to understand which value is right, and which breaks the balance or is wrong. Funny enough intern (in lua) the old values used.
Applying also x10 to all works not very well and ruins some recipes.

Example: in 0.14 a pipe can move 60 fluid/s ... is this now 600 f/s or still 60 f/s ? - this effects the Water-Generators ...

But i plan to change and test this all today, so i can later release a new version.

My problem is also, many recipes are created with my mod-editor. Manual Changes into the files to fix something quick, gets overwritten on next regular export. So i can desice give up use of mod-editor and structural integrety and easy generation or quick-fix all.

Also as i said 1 or 2 years ago ... it might come a factorio-update that will break the mod and makes no sense to try an update.

Cyrlynx
Burner Inserter
Burner Inserter
Posts: 13
Joined: Fri Oct 02, 2015 9:39 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by Cyrlynx » Mon May 08, 2017 1:40 pm

Good luck with the fluid :D

About balance, can you adjust (nerf) your tower to stick to the new tower damage technologie.
They dont have a 100% bonus anymore.
But please keep the range :mrgreen:

schibz
Manual Inserter
Manual Inserter
Posts: 4
Joined: Wed May 10, 2017 7:49 pm
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by schibz » Wed May 10, 2017 8:17 pm

Your mods are my favourite ones so far.I play your mods since no steam era.I really enjoy playing with them and I love artwork.

With latest experimental update breaks the boilers I think.I am looking forward to bug fix update.In the meantime I downgrade 0.15.9.( I cant play without your mods )

Thank you for making this mod.

Maai
Burner Inserter
Burner Inserter
Posts: 19
Joined: Mon Dec 21, 2015 8:41 am
Contact:

Re: 0.15 Yuoki-Industries Versions

Post by Maai » Wed May 10, 2017 10:32 pm

schibz wrote:Your mods are my favourite ones so far.I play your mods since no steam era.I really enjoy playing with them and I love artwork.

With latest experimental update breaks the boilers I think.I am looking forward to bug fix update.In the meantime I downgrade 0.15.9.( I cant play without your mods )

Thank you for making this mod.
Yep! I have same!
PS All my inserters do not load the fuel in to the locomotives!!!

Post Reply

Return to “Yuoki Industries”

Who is online

Users browsing this forum: SKleen75