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Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 216-Sep30

Posted: Thu Feb 16, 2017 7:57 am
by YuokiTani
It's because they add the cargo-waggons for green and blue material. Yeah, i should remove this drawback.

Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 216-Sep30

Posted: Thu Feb 16, 2017 8:57 pm
by Lapomita
Ahh, of course. Didn't think about that. Thank you!

Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Feb25

Posted: Sat Feb 25, 2017 5:48 pm
by YuokiTani
Updated YIR-Addon YuokiRails to 0.4.7

- fixes locomotive-recipes to YIR-standard
- fixes the DE-SW 840 Green, also inlcudes new HD-res for this locomotive
- DE-SW 840 can reach higher top-speed
- all 3 DE-SW and new cargo-wagons are "vanilla"-standard in behavior
- add 2 new cargo-wagon (Chest and Stuff)
- all gfx reduced in size by using the forum-script

Note: needs Yuoki-Industries - Mod because it uses components from to craft the themed cargo-wagons.

Preview: (Arrow indicates forward direction)
Image

Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Feb25

Posted: Mon Oct 02, 2017 10:15 am
by Maai
Dear YuokiTani !
In connection with the fact that in version 16 it is planned to add an Artillery train, are you planning any work in this direction?

Factorio Roadmap for 0.16+
viewtopic.php?f=3&t=678

Perhaps platforms with guns, machine guns and missiles, as well as a radar and a mobile robotsentr with a warehouse for repairing roads and the surrounding infrastructure?
Can there be projects of appropriate models?
What do you think...
Thanks in advance!

Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Feb25

Posted: Thu Oct 05, 2017 2:31 pm
by YuokiTani
Maai wrote:Dear YuokiTani !
In connection with the fact that in version 16 it is planned to add an Artillery train, are you planning any work in this direction?

Factorio Roadmap for 0.16+
viewtopic.php?f=3&t=678

Perhaps platforms with guns, machine guns and missiles, as well as a radar and a mobile robotsentr with a warehouse for repairing roads and the surrounding infrastructure?
Can there be projects of appropriate models?
What do you think...
Thanks in advance!
Thanks for this information. I plan some additional locomotives and cargo-wagons. And if a Artillery Train possible i will do this too :)

Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Feb25

Posted: Thu Nov 02, 2017 6:50 am
by LittleMikey
Hey there, what's the difference between "YIR - Yuoki-Industries-Railroads" and "Yuoiki Industries - Railroads"? They are listed as two seperate mods on Factorio.

Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Feb25

Posted: Sun Dec 17, 2017 3:12 pm
by YuokiTani
Yuoki-Industries - Railways is the base railway modification and can played without any other YI-mod ... it uses only vanilla items and own.

YIR - Yuoki Railroads - yes its very confusing ... adds Cargo-Waggons and locomotives with Yuoki-Mod-Reference and use material from YI-Mod. Also some older locomotives are splitted into here to avoid the file-size cap on mods.factorio.com. I want to keep the YIR as clean as possible for a vanilla-feel game-play.

Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17

Posted: Sat Apr 13, 2019 11:53 am
by ChurchOrganist
Latest version of this (0.7.15) is bugged due to a case sensitivity issue and crashes Factorio.

These two files in the graphics folder inside the mod ZIP file need renaming from.....
NS2200gg_icon.png
NS2200wr_icon.png

to.....
ns2200gg_icon.png
ns2200wr_icon.png

The mod will then load into Factorio without crashing it.

Yuoki has been informed.

No doubt a fixed version will be out soon.

Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17

Posted: Sat Apr 13, 2019 12:52 pm
by YuokiTani
Uploaded fix now. Thanks.