[1.1.30] Crash: "Error TransportLine.cpp:875: itemPosition + this->distanceAfterLast <= this->length was not true"

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Midnight-Miner
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[1.1.30] Crash: "Error TransportLine.cpp:875: itemPosition + this->distanceAfterLast <= this->length was not true"

Post by Midnight-Miner »

I keep getting a crash on file load with this save even though it works on other computers?
Also I can load other maps but not this one on my pc.
Any help would be apreciated thanks.
pic
Attachments
Boogaloo New 1.1 [item=rocket-silo] [item=satellite] [item=spidertron].zip
(64.79 MiB) Downloaded 163 times
mod-list.json
(2.92 KiB) Downloaded 108 times
factorio-current.log
(47.28 KiB) Downloaded 117 times

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boskid
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Re: [1.1.30] Crash: "Error TransportLine.cpp:875: itemPosition + this->distanceAfterLast <= this->length was not true"

Post by boskid »

I tried to understand what happened here but i have no clues. So i bypassed every consistency check with a transport line flush only to load the save file and now i am even more confused as there are 2 transport lines inconsistent, one around green chips production near {1093, -217} and one inside of mining drills at {654, -854}. The later one had a lot of items shifted by like 8.2 million tiles on the 0.5 long transport line.

Here you have a fixed save file but without reproduction steps i am moving this to "1/0 magic"
Attachments
97743-Boogaloo New 1.1 [item=rocket-silo] [item=satellite] [item=spidertron]-fixed.zip
(64.46 MiB) Downloaded 195 times

Midnight-Miner
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Re: [1.1.30] Crash: "Error TransportLine.cpp:875: itemPosition + this->distanceAfterLast <= this->length was not true"

Post by Midnight-Miner »

Many thanks for the help. :)
The file works perfectly.

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