Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
2 posts • Page 1 of 1
In my save game, I have multiple "memory cell"/"tick counter" combinators that were storing signals accumulated over up to an hour, namely this kind of throughput counter: viewtopic.php?p=494936#p494936 . Reloading the game after the update to 0.18.33 led to the accumulated values being lost.
Users browsing this forum: No registered users