[0.18.22] Crash: State and scenario saver doesn't match

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
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pavlukivan
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[0.18.22] Crash: State and scenario saver doesn't match

Post by pavlukivan »

Me and 2 of my friends are playing a modded map. One of them was having desyncs, I thought it's a PC problem at first. Today the 2nd friend (Kuodos) started having consistent desyncs upon join, so I tried to debug it, during debugging a crash happened when closing the server. Previously I've had some RAM-related crashes, but I removed the faulty stick so I believe it shouldn't be hardware-related. Save is attached, a desync report just in case: https://www31.zippyshare.com/v/cPDznHF6/file.html (can't upload it to forums for some reason, I identified it to be related to the Rampant mod). If mods can cause this, just close this issue.
Attachments
space2.3.zip
(8.91 MiB) Downloaded 83 times
factorio-dump-current.dmp
(717.52 KiB) Downloaded 100 times
factorio-current.log
(63.92 KiB) Downloaded 96 times

Honktown
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Re: [0.18.22] Crash: State and scenario saver doesn't match

Post by Honktown »

Rampant is known to not be desync-safe, though that doesn't explain a crash.
I have mods! I guess!
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