Bugs that are actually features.
3 posts • Page 1 of 1
For testing my mod in multiplayer mode, I started one instance of Factorio and hosted a saved game:I then switched to another user, started Factorio, and connected to the hosted game: On the host, visibility was limited to LAN only, no public games. However, the client shows this game as being "public". Is this a bug, or did I misunderstand something?
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!
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