[Oxyd] [0.17.53] Crash: BlueprintLibrary::updateTransferQueue: blueprintRecord was not true

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plepper1
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[Oxyd] [0.17.53] Crash: BlueprintLibrary::updateTransferQueue: blueprintRecord was not true

Post by plepper1 » Tue Jul 02, 2019 10:58 pm

I was in a multiplayer game Forbidden Planet on a server with an underground/aboveground exploration theme.

A player kept disconnecting and reconnecting and while the server was saving for a reconnect, the game crashed.

The save is from after I reconnected.
Attachments
MPCrashForbiddenPlanet.zip
(10.76 MiB) Downloaded 1 time
factorio-current.log
(2.12 MiB) Downloaded 9 times

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