Corrupt blueprint on server causes desyncs for players

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project6
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Corrupt blueprint on server causes desyncs for players

Post by project6 » Mon Feb 04, 2019 9:50 am

Heya,

A BP got uploaded/imported in MP and was corrupt (blank?). The server itself didn't realize this, nor did connected clients, but when new clients joined, they detected the fault and their clients corrected the issue... locally. I'm not sure the exact trigger, but when client and server disagreed on the state of blueprints, the clients desynced.

https://www.mediafire.com/file/ubyoi6h3 ... _1.7z/file

Rseding91
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Re: Corrupt blueprint on server causes desyncs for players

Post by Rseding91 » Wed Apr 24, 2019 5:54 am

Thanks for the report. I believe this is fixed in the latest version of 0.17 - I found a desync problem related to blueprints and fixed it.
If you want to get ahold of me I'm almost always on Discord.

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