[0.16.51] Desync when player takes damage

Post your bugs and problems so we can fix them.
Post Reply
DeCe
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sun Dec 09, 2018 5:44 pm

[0.16.51] Desync when player takes damage

Post by DeCe » Sun Dec 09, 2018 6:10 pm

Hello.

Every time I join my friend's game, or my friend joins mine, we have multiple issues of desync crashes. We are now using his games solely so it only has happened to me since. We are using NO mods. It usually takes about 4-5 tries to get it to stop doing it on load in but then every time I am hurt in his game I am desynced. It is a major issue for us and inhibits gameplay.

I tried to see if our particular issue had been posted already but did not find it. Hope to see this fixed soon, if possible.

Only two of my desync reports were accepted by the forum. I have 12 more the forum would not take. Please help.
Attachments
desync-report-2018-12-08_20-10-13.zip
(4.43 MiB) Downloaded 5 times
desync-report-2018-12-08_20-09-49.zip
(4.21 MiB) Downloaded 4 times

DeCe
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sun Dec 09, 2018 5:44 pm

Re: [0.16.51] Desync on Muliplayer

Post by DeCe » Sun Dec 09, 2018 7:00 pm

Update: Even when HE takes damage I desync.

Rseding91
Factorio Staff
Factorio Staff
Posts: 8114
Joined: Wed Jun 11, 2014 5:23 am

Re: [0.16.51] Desync when player takes damage

Post by Rseding91 » Sun Dec 09, 2018 11:34 pm

Thanks for the report however the desync looks to be around an iron axe and the crafting queue of one of the players and has nothing to do with biters.
If you want to get ahold of me I'm almost always on Discord.

Post Reply

Return to “Bug Reports”