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[0.16.51] Splitters ignoring one input belt

Posted: Sat Aug 11, 2018 10:58 am
by moxian
I'm not sure how to describe better than in pictures:
https://gfycat.com/PalatableTanKronosaurus (note the red science not moving)
https://gfycat.com/AgonizingDisastrousCrayfish (same)

https://gfycat.com/SparseThriftyCommabutterfly (some time later. Unlike the previous gifs, the red splitter no longer has output priority. Alt-mode got disabled due to alt-tabbing. Now green science is not moving. Transport lines shown)
https://gfycat.com/SardonicGlaringCreature (some more time later. Having red splitter doesn't matter much turns out - you can get the same effect by outputting on red belt (outputting on yellow belt DOES NOT display the bug))

I tried to reproduce it in a more minimal fashion, but that's tricky. Best I got is: https://gfycat.com/ThirdCostlyCommabutterfly . Note the splitter changing preference from copper to iron midway due to copper supply running out. Also note how the left lane has 4:1 iron:copper ratio(!)

Attaching the save (vanilla + non-game altering mods: FNEI + bottleneck), you can load and meditate on the contraption.
Blueprint string of the device:

Re: [0.16.51] Splitters ignoring one input belt

Posted: Sat Aug 11, 2018 11:02 am
by moxian
P.s.: Also, here's another save demonstrating the original problem (it might be slightly different, since there an output is fully clogged instead of partially as in my reproduction).
(need to fix science-carrying sothward underground belt exits missing a bit to the south for the problem to last longer - otherwise it just stops after short time).

Re: [0.16.51] Splitters ignoring one input belt

Posted: Wed Mar 20, 2019 4:15 pm
by Twinsen
Can't reproduce the problem, seems to be fixed.