[kovarex] [0.16.51]Replay crash in GameView::setAlertFlowPosition

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Bilka
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[kovarex] [0.16.51]Replay crash in GameView::setAlertFlowPosition

Post by Bilka »

Replay the save linked below as player Acido at 64 speed, with "show GUI" off. The game crashes a few minutes in, when the optics research is started.

Save: https://drive.google.com/open?id=1YE4Cl ... VomUOck8nN

Code: Select all

c:\cygwin64\tmp\factorio-build-rlyqnq\src\gameview.cpp (1092): GameView::setAlertFlowPosition
c:\cygwin64\tmp\factorio-build-rlyqnq\src\gui\alertgui.cpp (37): AlertGui::logic
c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\agui\src\agui\gui.cpp (621): agui::Gui::recursiveDoLogic
c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\agui\src\agui\gui.cpp (623): agui::Gui::recursiveDoLogic
c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\agui\src\agui\gui.cpp (623): agui::Gui::recursiveDoLogic
c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\agui\src\agui\gui.cpp (607): agui::Gui::logic
c:\cygwin64\tmp\factorio-build-rlyqnq\src\globalcontext.cpp (1231): GlobalContext::updateGui
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kovarex
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Re: [kovarex] [0.16.51]Replay crash in GameView::setAlertFlowPosition

Post by kovarex »

The code around this is so different in 0.17 already that I consider this fixed until re-introduced in 0.17

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