Hi,
about 10 seconds after loading my .15 map the game crashes because of a Lamp
Save and log attached.
cheers,
chris
[0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
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[0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
- Attachments
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- mega 28.1 solar.zip
- (33.45 MiB) Downloaded 61 times
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- factorio-current.log
- (29.79 KiB) Downloaded 45 times
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- Manual Inserter
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Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
hi,
while i love creating a new base, i'd kinda like my old one back
sorry, still happening in [0.16.11] ...
new log attached, same save.
cheers
chris
while i love creating a new base, i'd kinda like my old one back
sorry, still happening in [0.16.11] ...
new log attached, same save.
cheers
chris
- Attachments
-
- factorio-current.log
- (32.25 KiB) Downloaded 43 times
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- Manual Inserter
- Posts: 4
- Joined: Sun Dec 17, 2017 8:39 am
- Contact:
Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
hi,
i don't know why i haven't thought of it sooner, but quickly saving to a new save and loading that one fixed it.
best,
chris
i don't know why i haven't thought of it sooner, but quickly saving to a new save and loading that one fixed it.
best,
chris
Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
Nice to hear .
I'll move your report to "resolved" then
I'll move your report to "resolved" then
Koub - Please consider English is not my native language.
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- Manual Inserter
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Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
while it seems i'm the only one with this problem, and i'm definitely happy with my solution, someone still might wanna look into that decement error maybe there's a "fix when there is time" section
Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
This other player had the same issue :
viewtopic.php?f=11&t=54872
And it was confirmed to be solved in 0.16.3 (at least for the other dude).
Well ... as long as you can play, I'm fine .
viewtopic.php?f=11&t=54872
And it was confirmed to be solved in 0.16.3 (at least for the other dude).
Well ... as long as you can play, I'm fine .
Koub - Please consider English is not my native language.