[0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)

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ChrisNails
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[0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)

Post by ChrisNails »

Hi,

about 10 seconds after loading my .15 map the game crashes because of a Lamp :)

Save and log attached.

cheers,
chris
Attachments
mega 28.1 solar.zip
(33.45 MiB) Downloaded 61 times
factorio-current.log
(29.79 KiB) Downloaded 45 times

ChrisNails
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Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)

Post by ChrisNails »

hi,

while i love creating a new base, i'd kinda like my old one back :)
sorry, still happening in [0.16.11] ...

new log attached, same save.

cheers
chris
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factorio-current.log
(32.25 KiB) Downloaded 43 times

ChrisNails
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Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)

Post by ChrisNails »

hi,

i don't know why i haven't thought of it sooner, but quickly saving to a new save and loading that one fixed it.

best,
chris

Koub
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Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)

Post by Koub »

Nice to hear :).
I'll move your report to "resolved" then
Koub - Please consider English is not my native language.

ChrisNails
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Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)

Post by ChrisNails »

while it seems i'm the only one with this problem, and i'm definitely happy with my solution, someone still might wanna look into that decement error ;) maybe there's a "fix when there is time" section :?:

Koub
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Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)

Post by Koub »

This other player had the same issue :
viewtopic.php?f=11&t=54872
And it was confirmed to be solved in 0.16.3 (at least for the other dude).
Well ... as long as you can play, I'm fine :).
Koub - Please consider English is not my native language.

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