[0.16.2] Nuclear fuel in Blueprint bug

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Skooterio
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[0.16.2] Nuclear fuel in Blueprint bug

Post by Skooterio »

When blueprinting a furnace with nuclear fuel it puts fuel in module portion of blueprint and places the blue square requesting nuclear fuel for the furnace.

Loewchen
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Re: [0.16.2] Nuclear fuel in Blueprint bug

Post by Loewchen »

Post a save where this can be observed please.

Dominik
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Re: [0.16.2] Nuclear fuel in Blueprint bug

Post by Dominik »

Uh, what do you mean? You can't put nuclear fuel in a furnace. Then if you mean a reactor, that does not take modules. Only electric furnace takes modules, which does not take any fuel at all.

posila
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Re: [0.16.2] Nuclear fuel in Blueprint bug

Post by posila »

That sound like some mod

Skooterio
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Re: [0.16.2] Nuclear fuel in Blueprint bug

Post by Skooterio »

Sorry this appears to be from either auto fill or even distribution mod.
And yes you can put nuclear fuel in a stone furnace, uranium fuel cell goes in reactors.

Dominik
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Re: [0.16.2] Nuclear fuel in Blueprint bug

Post by Dominik »

Then I think it would be some mistake of the mods. Do you think it is the case, or you still think it is a bug in the core game?
Sorry I missed the nuclear fuel thing.

Nexela
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Re: [0.16.2] Nuclear fuel in Blueprint bug

Post by Nexela »

Mods is working correctly (mostly) Autofill creates item-request proxies when placing ghosts :)

Dominik
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Re: [0.16.2] Nuclear fuel in Blueprint bug

Post by Dominik »

Hi, are you still having the issue? If yes, can you please provide a save? Thank you.

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