[Oxyd] [0.15.31] Keyboard and mouse "hold" issues on Ubuntu Linux

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owl91
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[Oxyd] [0.15.31] Keyboard and mouse "hold" issues on Ubuntu Linux

Post by owl91 »

Hi,

I play Factorio on Ubuntu Linux (16.04.2 LTS) and use the default version installed from Steam ("none - opt out of all beta programs") (steam api v017, built July 17 2017). Since the update to 0.15 on 7/27/2017, I've been having strange keyboard issues in Factorio (but not in other applications).

If I restart my computer and launch Factorio, everything works properly. However, if my computer goes to sleep and I have to sign in again, I start to have strange issues with the keyboard and mouse in-game.

What happens in this situation is: if I hold one of the movement keys (WASD), instead of running continuously, the character will run for a short distance (a few steps) and then stop. Additionally: if I select a building to place, then click, hold, and drag the mouse, only a single building is placed (instead of multiple, repeated buildings). If I restart my computer completely, "repeat" behavior works properly again.

(This issue is not specific to a particular saved game: it happens whether I restore from save or start a new game.)

There's really very little special about my Ubuntu installation. I don't have any special accessibility options enabled (key bounce, etc.). The one minor modification I make on my system is probably irrelevant; I use xkb to swap control and caps lock with:

dconf write /org/gnome/desktop/input-sources/xkb-options "['ctrl:swapcaps']"


[Update: added log file from a session when I experience the problem]
Attachments
factorio-current.log
(3.21 KiB) Downloaded 106 times

owl91
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Re: [Oxyd] [0.15.31] Keyboard and mouse "hold" issues on Ubuntu Linux

Post by owl91 »

I still don't know what is causing this problem, and I haven't experienced issues in other applications, but I suspect there may be something wrong with my system rather than Factorio. Unless there have been other similar reports, let's close this.

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