doesn't have what its resulting type is ....
Code: Select all
{
result : luaTilePrototype
condition_size: int
condition : { ... conditions ... } -- { "water-tile"=true }
}
Edit:
in luaItemStack the link for tile_filter_mode redirects to the first tile_filter_mode.whitelist/blacklist.
Code: Select all
tile_selection_mode :: defines.deconstruction_item.tile_filter_mode [Read-Write]
The tile selection mode for this deconstruction item.
There is twice listed the tile_filter_mode. the first - tile_filter_mode.whitelist = nil
and it should be one of 'normal','only'....
http://lua-api.factorio.com/latest/defi ... ilter_mode
tile_filter_mode
defines.deconstruction_item.tile_filter_mode.whitelist
defines.deconstruction_item.tile_filter_mode.blacklist
tile_filter_mode
defines.deconstruction_item.tile_filter_mode.normal
defines.deconstruction_item.tile_filter_mode.always
defines.deconstruction_item.tile_filter_mode.never
defines.deconstruction_item.tile_filter_mode.only