[Posila] [0.15.13]Crash on startup after computer crashed

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papercrane
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[Posila] [0.15.13]Crash on startup after computer crashed

Post by papercrane »

I was deconstructing a roboport when my computer hung and then restarted Finder. On trying to start factorio again it told me it was locked. After rebooting and logging in again factorio crashed when I tried to start it up.

Log attached.

After uploading the log I started factorio again and it worked.
Attachments
factorio-current.log
(7.12 KiB) Downloaded 81 times

posila
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Re: [0.15.13][posila]Crash on startup after computer crashed

Post by posila »

Code: Select all

   0.001 2017-05-25 19:50:28; Factorio 0.15.13 (build 29946, mac, steam)
   0.001 Operating system: Mac OS X 10.12.5
   0.001 Program arguments: "/Users/papercrane/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app" 
   0.001 Read data path: /Users/papercrane/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
   0.001 Write data path: /Users/papercrane/Library/Application Support/factorio
   0.001 Binaries path: /Users/papercrane/Library/Application Support/Steam/steamapps/common
   0.018 System info: [CPU: Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz, 8 cores, RAM: 16384MB]
   0.071 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 80%] [MultiSampling: OFF] [Screen: 255]
   0.073 Available display adapters: 1
   0.073  [0]: resolution 1680x1050px at [0,0]
   0.073 Create display on adapter 0. Size 1280x720 at position [190, 147].
   1.209 Initialised OpenGL:[0] NVIDIA GeForce GT 750M OpenGL Engine; driver: 2.1 NVIDIA-10.17.5 355.10.05.45f01
   1.233 glGenTextures failed: GL_INVALID_FRAMEBUFFER_OPERATION

Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x000000010094d312 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:414)
#1  0x000000010093c9ed in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:105)
#2  0x000000010093c97e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:237)
#3  0x00007fffc78e8b3a in 0x00007fffc78e8b3a
#4  0x0000000000000005 in 0x00000005 (in factorio)
#5  0x00007fffc776d420 in 0x00007fffc776d420
#6  0x00007fffbfc2dfbf in 0x00007fffbfc2dfbf
#7  0x00007fffad6f9390 in 0x00007fffad6f9390
#8  0x00007fffbfc2f524 in 0x00007fffbfc2f524
#9  0x00007fffad7e7867 in 0x00007fffad7e7867
#10 0x00007fffad804aa2 in 0x00007fffad804aa2
#11 0x00007fffad7e919f in 0x00007fffad7e919f
#12 0x00007fffad7e965d in 0x00007fffad7e965d
#13 0x00007fffbfc30d5f in 0x00007fffbfc30d5f
#14 0x0000000112251038 in 0x0000000112251038
#15 0x00000001121831d5 in 0x00000001121831d5
#16 0x00007fffb63b3bd5 in 0x00007fffb63b3bd5
#17 0x0000000100d815d1 in _al_ogl_lock_region_new (in factorio) (ogl_lock.c:330)
#18 0x0000000100d21295 in al_lock_bitmap_region (in factorio) (bitmap_lock.c:108)
#19 0x0000000100d21350 in al_lock_bitmap (in factorio) (bitmap_lock.c:129)
#20 0x0000000100db5972 in NSImageFromAllegroBitmap (in factorio) (system_m.m:440)
#21 0x0000000100db9dd2 in set_icons (in factorio) (osxgl.m:2177)
#22 0x0000000100d51118 in al_set_display_icon (in factorio) (display.c:0)
#23 0x00000001003b60a0 in Display::Display(short, short) (in factorio) (Display.cpp:162)
#24 0x000000010037e693 in GlobalContext::loadAllegro() (in factorio) (Display.cpp:0)
#25 0x000000010037b071 in GlobalContext::init(bool, bool, bool) (in factorio) (GlobalContext.cpp:372)
#26 0x00000001006e3372 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:166)
#27 0x00000001006de296 in _al_mangled_main (in factorio) (Main.cpp:964)
#28 0x0000000100db5227 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#29 0x00007fffb3982b3d in 0x00007fffb3982b3d
#30 0x00007fffc78f293b in 0x00007fffc78f293b
#31 0x00007fffc78f2887 in 0x00007fffc78f2887
#32 0x00007fffc78f208d in 0x00007fffc78f208d
   6.964 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x000000010094d312 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:414)
#1  0x000000010093c9ed in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:105)
#2  0x000000010093c97e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:237)
#3  0x00007fffc78e8b3a in 0x00007fffc78e8b3a
#4  0x0000000103f88da8 in 0x0000000103f88da8 (in factorio)
#5  0x00007fffc776d420 in 0x00007fffc776d420
#6  0x00007fffbfc2dfbf in 0x00007fffbfc2dfbf
#7  0x00007fffad6f9390 in 0x00007fffad6f9390
#8  0x00007fffbfc2f524 in 0x00007fffbfc2f524
#9  0x00007fffad7e7867 in 0x00007fffad7e7867
#10 0x00007fffad7e76e3 in 0x00007fffad7e76e3
#11 0x0000000112290965 in 0x0000000112290965
#12 0x0000000112260303 in 0x0000000112260303
#13 0x0000000112162b1c in 0x0000000112162b1c
#14 0x0000000100d7fdfd in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#15 0x0000000100d1e31d in al_destroy_bitmap (in factorio) (bitmap.c:234)
#16 0x0000000100d53c75 in _al_run_destructors (in factorio) (dtor.c:121)
#17 0x0000000100d84570 in al_uninstall_system (in factorio) (system.c:305)
#18 0x00007fffc776e17f in 0x00007fffc776e17f
#19 0x00007fffc776e4b2 in 0x00007fffc776e4b2
#20 0x000000010093c988 in 0x000000010093c988 (in factorio)
#21 0x00007fffc78e8b3a in 0x00007fffc78e8b3a
#22 0x0000000000000005 in 0x00000005 (in factorio)
#23 0x00007fffc776d420 in 0x00007fffc776d420
#24 0x00007fffbfc2dfbf in 0x00007fffbfc2dfbf
#25 0x00007fffad6f9390 in 0x00007fffad6f9390
#26 0x00007fffbfc2f524 in 0x00007fffbfc2f524
#27 0x00007fffad7e7867 in 0x00007fffad7e7867
#28 0x00007fffad804aa2 in 0x00007fffad804aa2
#29 0x00007fffad7e919f in 0x00007fffad7e919f
#30 0x00007fffad7e965d in 0x00007fffad7e965d
#31 0x00007fffbfc30d5f in 0x00007fffbfc30d5f
#32 0x0000000112251038 in 0x0000000112251038
#33 0x00000001121831d5 in 0x00000001121831d5
#34 0x00007fffb63b3bd5 in 0x00007fffb63b3bd5
#35 0x0000000100d815d1 in _al_ogl_lock_region_new (in factorio) (ogl_lock.c:330)
#36 0x0000000100d21295 in al_lock_bitmap_region (in factorio) (bitmap_lock.c:108)
#37 0x0000000100d21350 in al_lock_bitmap (in factorio) (bitmap_lock.c:129)
#38 0x0000000100db5972 in NSImageFromAllegroBitmap (in factorio) (system_m.m:440)
#39 0x0000000100db9dd2 in set_icons (in factorio) (osxgl.m:2177)
#40 0x0000000100d51118 in al_set_display_icon (in factorio) (display.c:0)
#41 0x00000001003b60a0 in Display::Display(short, short) (in factorio) (Display.cpp:162)
#42 0x000000010037e693 in GlobalContext::loadAllegro() (in factorio) (Display.cpp:0)
#43 0x000000010037b071 in GlobalContext::init(bool, bool, bool) (in factorio) (GlobalContext.cpp:372)
#44 0x00000001006e3372 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:166)
#45 0x00000001006de296 in _al_mangled_main (in factorio) (Main.cpp:964)
#46 0x0000000100db5227 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#47 0x00007fffb3982b3d in 0x00007fffb3982b3d
#48 0x00007fffc78f293b in 0x00007fffc78f293b
#49 0x00007fffc78f2887 in 0x00007fffc78f2887
#50 0x00007fffc78f208d in 0x00007fffc78f208d
  15.288 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

posila
Factorio Staff
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Posts: 5202
Joined: Thu Jun 11, 2015 1:35 pm
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Re: [Posila] [0.15.13]Crash on startup after computer crashed

Post by posila »

Thanks for the report.
From the log it is not clear what went wrong, and why it crashed, so I added more logging for 0.15.28. Please let us know if it crashes on startup again.

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