[Rseding91] [0.15.13] Ghost Buildings and filtering Disassembler-BP

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c0bRa
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[Rseding91] [0.15.13] Ghost Buildings and filtering Disassembler-BP

Post by c0bRa »

Hio,

when you delete items with a red Blueprint with filters, Ghost Items which would match the filter aren't deleted.
(I had to build my modular Trainstation-BPs like that in 0.15.13, caused by the non functional right klick issue ;))

For Retry:
Use a bigger blueprint and don't have all items with you, then delete items with a filtering blueprint (whitelisted).
The problem is, that you have to delete several times, caused by instantly building robots who get the items and build one ghost to that item instantly.

Rseding91
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Re: [0.15.13] Ghost Buildings and filtering Disassembler-BP

Post by Rseding91 »

Ghosts are a different entity type - there's a filter that lets you select them - which means this is working as intended.

Now, I've been thinking about changing it so if you have an entity filtered AND the ghost type filtered then it will also work on normal entities and the ghost kind. But I don't know yet.
If you want to get ahold of me I'm almost always on Discord.

c0bRa
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Re: [0.15.13] Ghost Buildings and filtering Disassembler-BP

Post by c0bRa »

Ah okay, just found it in the BP... ;)

Without knowing it, my thought was, that it deletes also the ghost entities, as long as it is the same type like the filter. Also the ghost filter does not specify the ghost item but all ghost items... :)

kovarex
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Re: [0.15.13] Ghost Buildings and filtering Disassembler-BP

Post by kovarex »

I would say that the most common case is that you don't case whether it is ghost or built entity of that type, when you want to get rid of it.

c0bRa
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Re: [0.15.13] Ghost Buildings and filtering Disassembler-BP

Post by c0bRa »

kovarex wrote:[...]is that you don't care whether it is ghost or built entity [...]
Fixed it for you ;)

Rseding91
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Re: [Rseding91] [0.15.13] Ghost Buildings and filtering Disassembler-BP

Post by Rseding91 »

I changed it for the next version of 0.15 so it treats ghosts matching normal entity filters as normal entities.
If you want to get ahold of me I'm almost always on Discord.

c0bRa
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Re: [Rseding91] [0.15.13] Ghost Buildings and filtering Disassembler-BP

Post by c0bRa »

Nice thx... :)

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