[0.15.13] No reach limit on disconnecting electric poles

Things that has been reported already before.
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SupplyDepoo
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[0.15.13] No reach limit on disconnecting electric poles

Post by SupplyDepoo »

I'd classify this as a bug because you can't dis-/connect individual copper cables or circuit network wires without being near the electric pole, and in general it's configuring an entity which normally isn't possible via the map.

What I expected to happen:
Shift+LMB on an electric pole beyond my reach distance would play the input error sound.

What actually happened:
The electric pole's copper cable connections were removed. If there were no copper cables, then red and green wires were removed.

Steps to reproduce:
  1. Place two electric poles (small, medium, big or substations) near each other so that they automatically form a copper cable connection.
  2. Walk far enough away so that when you mouse over the electric poles, it shows a red selection frame.
  3. Left-click on one of the poles while holding shift (via the centered world view or the map world view).

daniel34
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Re: [0.15.13] No reach limit on disconnecting electric poles

Post by daniel34 »

Thanks for the report, this is a duplicate of viewtopic.php?f=7&t=46259
quick links: log file | graphical issues | wiki

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