[0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)

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blameTheSun
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[0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)

Post by blameTheSun »

Game crashes when loading a save.
I'm able to load the save on one of my other machines (call it B), but not on the original one (call it A).

I was playing the game mostly on machine A, with no mods enabled (although with "creative mode" mod installed but not enabled on machine A) and with no mods installed on machine B.
After playing for +1 hour on a machine B, I tried to load the save (that got synced through steam) on the machine A, but the game crashes after the save loading progress bar reaches 100%.

Shared logs and saves:
https://www.dropbox.com/sh/l1r2lu4n17zd ... -Ubqa?dl=0
save 15_49a crashes the game on machine A.
also included earlier save 15_47 that works on both machines.

Build on machine A: 0.15.10 29654, win 10, steam
Build on machine B: 0.15.10 29654, win 10, steam

during that hour of gameplay I've imported following blueprints:
https://pastebin.com/CGMpikiz
https://pastebin.com/Yy4Wb9Wk

Edit:
Removing several blueprints (including blueprint books) from "My blueprints", have fixed the issue.
I've uploaded the newer save that can be now loaded on machine A: 15_49c

daniel34
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Re: [0.15.10] Crash when loading a game

Post by daniel34 »

Code: Select all

   0.001 2017-05-12 23:51:30; Factorio 0.15.10 (build 29654, win64, steam)
   0.001 Operating system: Windows 10 (version 1607) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/lucit/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.008 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 32720MB]
   0.009 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.010 Available display adapters: 1
   0.010  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 2560x1440, 32bit, 59Hz}
   0.010 Create display on adapter 0. Size 1600x900 at position [470, 252].
   0.535 Initialised Direct3D:[0] NVIDIA GeForce GTX 1070; driver: nvldumdx.dll 22.21.13.8205
   0.537     Video memory size (dedicated video/dedicated system/shared system/available): 8119/0/16360/4082 MB
   0.558 DSound: Starting _dsound_update thread
   0.558 DSound: Enter _dsound_update; tid=9208
   0.559 Device reset internal.
   0.560 Desktop composition is active.
   0.560 Graphics settings preset: very-high
   0.560 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false]
   0.619 Loading mod core 0.0.0 (data.lua)
   0.628 Loading mod base 0.15.10 (data.lua)
   0.749 Loading mod base 0.15.10 (data-updates.lua)
   0.801 Checksum for core: 493117188
   0.801 Checksum of base: 3607179770
   0.897 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1494658260
   0.897 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1494650701
   0.961 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   0.961 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.971 Initial atlas bitmap size is 16384
   0.973 Created atlas bitmap 16384x8212
   1.184 Created atlas bitmap 4096x3656
   1.204 Created atlas bitmap 4096x1844
   1.213 Created atlas bitmap 4096x4004
   1.235 Created atlas bitmap 4096x667
   1.239 Created atlas bitmap 4096x4090
   1.257 Created atlas bitmap 4096x2512
   1.276 Created atlas bitmap 4096x1568
   6.193 Sprites loaded
   6.193 Convert atlas 4096x3656 to: mipmap 
   6.237 Convert atlas 4096x1844 to: trilinear-filtering 
   6.266 Convert atlas 4096x1568 to: mipmap 
   6.487 Loading sounds...
   8.197 Custom inputs active: 0
   8.230 Factorio initialised
  20.600 Loading map C:\Users\lucit\AppData\Roaming\Factorio\saves\15_44.zip: 47737685 bytes.
  20.643 Loading Level.dat: 102493302 bytes.
  20.648 Info Scenario.cpp:133: Map version 0.15.10-3
  22.832 Info BlueprintLibrary.cpp:189: Loaded library shelves:
  22.832 Info BlueprintLibrary.cpp:678: Game shelf: playerIndex = 65535, nextRecordID = 5; timestamp = 1493182571; records: (id: 65535, 0; label: "", preview: false, empty: false; book [id: 65535, 4; label: "KoS Mall (Early Game)", preview: false, empty: false] [id: 65535, 3; label: "Steel Smelter", preview: false, empty: false] [id: 65535, 2; label: "Stone Smelter", preview: false, empty: false])
  22.833 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 0, nextRecordID = 24; timestamp = 1494099815; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 12; label: "4 way intersection", preview: false, empty: false; single) (id: 0, 17; label: "Deciderable reactors", preview: false, empty: false; single) (id: 0, 4; label: "Electric smelter", preview: false, empty: false; single) (id: 0, 11; label: "Green circuit large (2 lanes)", preview: false, empty: false; single) (id: 0, 19; label: "Heat turbine (4/8, 2 reactors, 1 pump, monitored)", preview: false, empty: false; single) (id: 0, 0; label: "KoS Mall (Early Game)", preview: false, empty: false; single) (id: 0, 6; label: "Large base station (iron)", preview: false, empty: false; single) (id: 0, 1; label: "Large solar", preview: false, empty: false; single) (id: 0, 14; label: "Laser wall", preview: false, empty: false; single) (id: 0, 15; label: "Laser wall (diag)", preview: false, empty: false; single) (id: 0, 7; label: "Long track 2", preview: false, empty: false; single) (id: 0, 16; label: "Miners", preview: false, empty: false; single) (id: 0, 9; label: "Mining station", preview: false, empty: false; single) (id: 0, 21; label: "Reactor supply station", preview: false, empty: false; single) (id: 0, 22; label: "Smart reactor + station", preview: false, empty: false; single) (id: 0, 5; label: "Steel electric smelter", preview: false, empty: false; single) (id: 0, 23; label: "T intersection", preview: false, empty: false; single)
  23.120 Info BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 25; timestamp = 1494571045; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 24; label: "", preview: false, empty: false; single) (id: 0, 12; label: "4 way intersection", preview: false, empty: false; single) (id: 0, 17; label: "Deciderable reactors", preview: false, empty: false; single) (id: 0, 4; label: "Electric smelter", preview: false, empty: false; single) (id: 0, 11; label: "Green circuit large (2 lanes)", preview: false, empty: false; single) (id: 0, 19; label: "Heat turbine (4/8, 2 reactors, 1 pump, monitored)", preview: false, empty: false; single) (id: 0, 0; label: "KoS Mall (Early Game)", preview: false, empty: false; single) (id: 0, 6; label: "Large base station (iron)", preview: false, empty: false; single) (id: 0, 1; label: "Large solar", preview: false, empty: false; single) (id: 0, 14; label: "Laser wall", preview: false, empty: false; single) (id: 0, 15; label: "Laser wall (diag)", preview: false, empty: false; single) (id: 0, 7; label: "Long track 2", preview: false, empty: false; single) (id: 0, 16; label: "Miners", preview: false, empty: false; single) (id: 0, 9; label: "Mining station", preview: false, empty: false; single) (id: 0, 21; label: "Reactor supply station", preview: false, empty: false; single) (id: 0, 22; label: "Smart reactor + station", preview: false, empty: false; single) (id: 0, 5; label: "Steel electric smelter", preview: false, empty: false; single) (id: 0, 23; label: "T intersection", preview: false, empty: false; single)
  23.120 Loading script.dat: 190 bytes.
  23.121 Checksum for script C:/Users/lucit/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
  28.664 Loading map C:\Users\lucit\AppData\Roaming\Factorio\saves\15_47.zip: 48079732 bytes.
  28.713 Loading Level.dat: 103677966 bytes.
  28.718 Info Scenario.cpp:133: Map version 0.15.10-3
  30.951 Info BlueprintLibrary.cpp:189: Loaded library shelves:
  30.951 Info BlueprintLibrary.cpp:678: Game shelf: playerIndex = 65535, nextRecordID = 5; timestamp = 1493182571; records: (id: 65535, 0; label: "", preview: false, empty: false; book [id: 65535, 4; label: "KoS Mall (Early Game)", preview: false, empty: false] [id: 65535, 3; label: "Steel Smelter", preview: false, empty: false] [id: 65535, 2; label: "Stone Smelter", preview: false, empty: false])
  30.951 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 0, nextRecordID = 24; timestamp = 1494643975; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 12; label: "4 way intersection", preview: false, empty: false; single) (id: 0, 17; label: "Deciderable reactors", preview: false, empty: false; single) (id: 0, 4; label: "Electric smelter", preview: false, empty: false; single) (id: 0, 11; label: "Green circuit large (2 lanes)", preview: false, empty: false; single) (id: 0, 19; label: "Heat turbine (4/8, 2 reactors, 1 pump, monitored)", preview: false, empty: false; single) (id: 0, 0; label: "KoS Mall (Early Game)", preview: false, empty: false; single) (id: 0, 6; label: "Large base station (iron)", preview: false, empty: false; single) (id: 0, 1; label: "Large solar", preview: false, empty: false; single) (id: 0, 14; label: "Laser wall", preview: false, empty: false; single) (id: 0, 15; label: "Laser wall (diag)", preview: false, empty: false; single) (id: 0, 7; label: "Long track 2", preview: false, empty: false; single) (id: 0, 16; label: "Miners", preview: false, empty: false; single) (id: 0, 9; label: "Mining station", preview: false, empty: false; single) (id: 0, 21; label: "Reactor supply station", preview: false, empty: false; single) (id: 0, 22; label: "Smart reactor + station", preview: false, empty: false; single) (id: 0, 5; label: "Steel electric smelter", preview: false, empty: false; single) (id: 0, 23; label: "T intersection", preview: false, empty: false; single)
  31.249 Info BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 25; timestamp = 1494571045; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 24; label: "", preview: false, empty: false; single) (id: 0, 12; label: "4 way intersection", preview: false, empty: false; single) (id: 0, 17; label: "Deciderable reactors", preview: false, empty: false; single) (id: 0, 4; label: "Electric smelter", preview: false, empty: false; single) (id: 0, 11; label: "Green circuit large (2 lanes)", preview: false, empty: false; single) (id: 0, 19; label: "Heat turbine (4/8, 2 reactors, 1 pump, monitored)", preview: false, empty: false; single) (id: 0, 0; label: "KoS Mall (Early Game)", preview: false, empty: false; single) (id: 0, 6; label: "Large base station (iron)", preview: false, empty: false; single) (id: 0, 1; label: "Large solar", preview: false, empty: false; single) (id: 0, 14; label: "Laser wall", preview: false, empty: false; single) (id: 0, 15; label: "Laser wall (diag)", preview: false, empty: false; single) (id: 0, 7; label: "Long track 2", preview: false, empty: false; single) (id: 0, 16; label: "Miners", preview: false, empty: false; single) (id: 0, 9; label: "Mining station", preview: false, empty: false; single) (id: 0, 21; label: "Reactor supply station", preview: false, empty: false; single) (id: 0, 22; label: "Smart reactor + station", preview: false, empty: false; single) (id: 0, 5; label: "Steel electric smelter", preview: false, empty: false; single) (id: 0, 23; label: "T intersection", preview: false, empty: false; single)
  31.249 Loading script.dat: 190 bytes.
  31.251 Checksum for script C:/Users/lucit/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
  35.819 Loading map C:\Users\lucit\AppData\Roaming\Factorio\saves\15_49a.zip: 47341519 bytes.
  35.869 Loading Level.dat: 101930068 bytes.
  35.874 Info Scenario.cpp:133: Map version 0.15.10-3
  38.018 Info BlueprintLibrary.cpp:189: Loaded library shelves:
  38.018 Info BlueprintLibrary.cpp:678: Game shelf: playerIndex = 65535, nextRecordID = 33; timestamp = 1493182571; records: (id: 65535, 0; label: "", preview: false, empty: false; book [id: 65535, 4; label: "KoS Mall (Early Game)", preview: false, empty: false] [id: 65535, 3; label: "Steel Smelter", preview: false, empty: false] [id: 65535, 2; label: "Stone Smelter", preview: false, empty: false]) (id: 65535, 14; label: "The Nuclear Book V1.1", preview: false, empty: false; book [id: 65535, 6; label: "480 MW Controlled (0.15.10)", preview: false, empty: false] [id: 65535, 7; label: "", preview: false, empty: false] [id: 65535, 8; label: "Nuclear Fuel Low Alert | Basic", preview: false, empty: false] [id: 65535, 9; label: "Fuel Low Alert | Mario", preview: false, empty: false] [id: 65535, 10; label: "Enrichment Single", preview: false, empty: false] [id: 65535, 11; label: "Enrichment Multiple", preview: false, empty: false] [id: 65535, 12; label: "Uranium Ore Load", preview: false, empty: false] [id: 65535, 13; label: "Uranium Ore Unload", preview: false, empty: false]) (id: 65535, 5; label: "1 GW tilable smart nuclear power plant", preview: false, empty: false; single)
  38.018 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 0, nextRecordID = 34; timestamp = 1494650290; records: (id: 0, 24; label: "The Nuclear Book V1.1", preview: false, empty: false; book [id: 0, 25; label: "480 MW Controlled (0.15.10)", preview: false, empty: false] [id: 0, 26; label: "", preview: false, empty: false] [id: 0, 27; label: "Nuclear Fuel Low Alert | Basic", preview: false, empty: false] [id: 0, 28; label: "Fuel Low Alert | Mario", preview: false, empty: false] [id: 0, 29; label: "Enrichment Single", preview: false, empty: false] [id: 0, 30; label: "Enrichment Multiple", preview: false, empty: false] [id: 0, 31; label: "Uranium Ore Load", preview: false, empty: false] [id: 0, 32; label: "Uranium Ore Unload", preview: false, empty: false]) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 33; label: "", preview: false, empty: false; single) (id: 0, 12; label: "4 way intersection", preview: false, empty: false; single) (id: 0, 17; label: "Deciderable reactors", preview: false, empty: false; single) (id: 0, 4; label: "Electric smelter", preview: false, empty: false; single) (id: 0, 11; label: "Green circuit large (2 lanes)", preview: false, empty: false; single) (id: 0, 19; label: "Heat turbine (4/8, 2 reactors, 1 pump, monitored)", preview: false, empty: false; single) (id: 0, 0; label: "KoS Mall (Early Game)", preview: false, empty: false; single) (id: 0, 6; label: "Large base station (iron)", preview: false, empty: false; single) (id: 0, 1; label: "Large solar", preview: false, empty: false; single) (id: 0, 14; label: "Laser wall", preview: false, empty: false; single) (id: 0, 15; label: "Laser wall (diag)", preview: false, empty: false; single) (id: 0, 7; label: "Long track 2", preview: false, empty: false; single) (id: 0, 16; label: "Miners", preview: false, empty: false; single) (id: 0, 9; label: "Mining station", preview: false, empty: false; single) (id: 0, 21; label: "Reactor supply station", preview: false, empty: false; single) (id: 0, 22; label: "Smart reactor + station", preview: false, empty: false; single) (id: 0, 5; label: "Steel electric smelter", preview: false, empty: false; single) (id: 0, 23; label: "T intersection", preview: false, empty: false; single)
  38.302 Info BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 25; timestamp = 1494571045; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 24; label: "", preview: false, empty: false; single) (id: 0, 12; label: "4 way intersection", preview: false, empty: false; single) (id: 0, 17; label: "Deciderable reactors", preview: false, empty: false; single) (id: 0, 4; label: "Electric smelter", preview: false, empty: false; single) (id: 0, 11; label: "Green circuit large (2 lanes)", preview: false, empty: false; single) (id: 0, 19; label: "Heat turbine (4/8, 2 reactors, 1 pump, monitored)", preview: false, empty: false; single) (id: 0, 0; label: "KoS Mall (Early Game)", preview: false, empty: false; single) (id: 0, 6; label: "Large base station (iron)", preview: false, empty: false; single) (id: 0, 1; label: "Large solar", preview: false, empty: false; single) (id: 0, 14; label: "Laser wall", preview: false, empty: false; single) (id: 0, 15; label: "Laser wall (diag)", preview: false, empty: false; single) (id: 0, 7; label: "Long track 2", preview: false, empty: false; single) (id: 0, 16; label: "Miners", preview: false, empty: false; single) (id: 0, 9; label: "Mining station", preview: false, empty: false; single) (id: 0, 21; label: "Reactor supply station", preview: false, empty: false; single) (id: 0, 22; label: "Smart reactor + station", preview: false, empty: false; single) (id: 0, 5; label: "Steel electric smelter", preview: false, empty: false; single) (id: 0, 23; label: "T intersection", preview: false, empty: false; single)
  38.303 Loading script.dat: 190 bytes.
  38.304 Checksum for script C:/Users/lucit/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
  38.304 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00007ff743ae9423
ModuleBase: 0x00007ff743a80000, ImageSize: 011a9000, RelativeAddress: 00069423
  38.304 Error CrashHandler.cpp:151: Exception Context:
rax=00000218c7ccfb30, rbx=000002189d171cd0, rcx=000002189d43c4a0,
rdx=0000000000000019, rsi=00000218c8745600, rdi=000002189d171d10,
rip=00007ff743ae9423, rsp=00000083abdfee80, rbp=00000218c87456b0,
 r8=00007ff7447c4bc0,  r9=0000000000008000, r10=0000000000000000,
r11=00000218d20f83f0, r12=00007ff7447c4bc0, r13=00000218c2413b90,
r14=0000000000000000, r15=0000021892c9bed0
  38.304 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff743a80000 - 0x00007ff744c29000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-m5gomj\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-m5gomj\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-m5gomj\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-m5gomj\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-m5gomj\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF95014F77)
00007FFF95014F77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF97EEED1B)
00007FFF97EEED1B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF97ED6BD6)
00007FFF97ED6BD6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF97EEAB9D)
00007FFF97EEAB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF97E89913)
00007FFF97E89913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF97EE9CBA)
00007FFF97EE9CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-m5gomj\src\blueprint\blueprintshelf.cpp (583): BlueprintShelf::appendShelfData
c:\cygwin64\tmp\factorio-m5gomj\src\blueprint\blueprintlibrary.cpp (93): BlueprintLibrary::updatePlayerStorageShelf
c:\cygwin64\tmp\factorio-m5gomj\src\blueprint\blueprintlibrary.cpp (69): BlueprintLibrary::onPlayerJoinGame
c:\cygwin64\tmp\factorio-m5gomj\src\game.cpp (93): Game::Game
c:\cygwin64\tmp\factorio-m5gomj\src\scenario\scenario.cpp (238): Scenario::loadFactory
c:\cygwin64\tmp\factorio-m5gomj\src\scenario\parallelscenarioloader.cpp (116): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF97D18364)
00007FFF97D18364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF97EA70D1)
00007FFF97EA70D1 (ntdll): (filename not available): RtlUserThreadStart
  39.269 Error CrashHandler.cpp:106: Map tick at moment of crash: 18298189
  39.269 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
quick links: log file | graphical issues | wiki

Blacksilver
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sun Apr 23, 2017 2:16 pm
Contact:

[15.10] Crash on: "BlueprintShelf::appendShelfData"

Post by Blacksilver »

IP of the server replaced with `[REDACTED]`.

Fresh install, no mods.

Code: Select all

   0.002 2017-05-13 12:53:29; Factorio 0.15.10 (build 29654, win64, steam)
   0.002 Operating system: Windows 10 (build 15063) 
   0.002 Program arguments: "M:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: M:/SteamLibrary/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/Connor/AppData/Roaming/Factorio
   0.002 Binaries path: M:/SteamLibrary/steamapps/common/Factorio/bin
   0.010 System info: [CPU:         Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz, 8 cores, RAM: 16269MB]
   0.010 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.012 Available display adapters: 1
   0.012  [0]: \\.\DISPLAY3 - AMD Radeon HD 7700 Series {0x8000005, [0,0], 1920x1080, 32bit, 60Hz}
   0.012 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.111 Initialised Direct3D:[0] AMD Radeon HD 7700 Series; driver: aticfx64.dll 22.19.162.4
   0.115     Video memory size (dedicated video/dedicated system/shared system/available): 1005/0/8134/4092 MB
   0.145 DSound: Starting _dsound_update thread
   0.145 DSound: Enter _dsound_update; tid=20052
   0.145 Device reset internal.
   0.152 Desktop composition is active.
   0.152 Graphics settings preset: high
   0.153 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   0.216 Loading mod core 0.0.0 (data.lua)
   0.227 Loading mod base 0.15.10 (data.lua)
   0.352 Loading mod base 0.15.10 (data-updates.lua)
   0.441 Checksum for core: 493117188
   0.441 Checksum of base: 3607179770
   0.581 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1494623487
   0.581 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1494552461
   0.676 Loaded shader file M:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   0.676 Loaded shader file M:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.689 Initial atlas bitmap size is 16384
   0.692 Created atlas bitmap 16384x5455
   0.693 Created atlas bitmap 4096x3652
   0.693 Created atlas bitmap 4096x1840
   0.694 Created atlas bitmap 4096x4092
   0.695 Created atlas bitmap 4096x321
   0.696 Created atlas bitmap 4096x4094
   0.696 Created atlas bitmap 4096x817
   0.696 Created atlas bitmap 4096x1568
  16.787 Sprites loaded
  16.787 Convert atlas 4096x3652 to: mipmap 
  16.869 Convert atlas 4096x1840 to: trilinear-filtering 
  16.948 Convert atlas 4096x1568 to: mipmap 
  17.324 Loading sounds...
  19.687 Custom inputs active: 0
  19.726 Factorio initialised
 124.907 Joining game [REDACTED]
 124.907 Info UDPSocket.cpp:33: Opening socket
 124.909 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
 125.071 Connection refused
 125.071 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
 125.071 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
 125.073 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
 125.262 Info HttpSharedState.cpp:111: Status code: 200
 125.262 Info AuthServerConnector.cpp:136: Received key(pHioHYa4ON140YCxOwy/aA==) for username(Blacksilver) from auth server.
 125.357 Info UDPSocket.cpp:234: Socket closed
 125.357 Joining game [REDACTED]
 125.357 Info UDPSocket.cpp:33: Opening socket
 125.358 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
 125.487 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
 125.487 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
 125.487 Info ClientRouter.cpp:220: ConnectionAccepted
 126.154 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
 126.154 Downloading file C:\Users\Connor\AppData\Roaming\Factorio\temp\mp-download.zip (10011883 B, 19905 blocks)
 126.158 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 130.474 Finished download (4 s, 10 MB, 2.3 MB/s)
 130.516 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
 130.517 Loading map C:\Users\Connor\AppData\Roaming\Factorio\temp\mp-download.zip: 10011883 bytes.
 130.517 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 130.554 Loading Level.dat: 23819868 bytes.
 130.560 Info Scenario.cpp:133: Map version 0.15.10-3
 131.171 Info BlueprintLibrary.cpp:189: Loaded library shelves:
 131.171 Info BlueprintLibrary.cpp:678: Game shelf: playerIndex = 65535, nextRecordID = 6; timestamp = 1494142442; records: (id: 65535, 1; label: "", preview: false, empty: false; book [id: 65535, 0; label: "", preview: false, empty: false]) (id: 65535, 2; label: "", preview: false, empty: false; single) (id: 65535, 3; label: "", preview: false, empty: false; single) (id: 65535, 4; label: "", preview: false, empty: false; single) (id: 65535, 5; label: "Single tank garage", preview: false, empty: false; single)
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1494646020; records:
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 1, nextRecordID = 0; timestamp = 1494645888; records:
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 2, nextRecordID = 2; timestamp = 1494377520; records: (id: 2, 0; label: "", preview: false, empty: false; single) (id: 2, 1; label: "", preview: false, empty: false; single)
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 3, nextRecordID = 0; timestamp = 1494527312; records:
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 4, nextRecordID = 32; timestamp = 1494431451; records: (id: 4, 30; label: "", preview: false, empty: false; book [id: 4, 25; label: "", preview: false, empty: false] [id: 4, 26; label: "", preview: false, empty: false] [id: 4, 27; label: "", preview: false, empty: false] [id: 4, 28; label: "", preview: false, empty: false] [id: 4, 29; label: "", preview: false, empty: false]) (id: 4, 14; label: "TNT_stations", preview: false, empty: false; book [id: 4, 3; label: "load_ybelt", preview: false, empty: false] [id: 4, 4; label: "load_zuri", preview: false, empty: false] [id: 4, 5; label: "load_bot", preview: false, empty: false] [id: 4, 6; label: "unload_bot_smart", preview: false, empty: false] [id: 4, 7; label: "unload_ybelt_4", preview: false, empty: false] [id: 4, 8; label: "", preview: false, empty: false] [id: 4, 9; label: "load_bot_extend", preview: false, empty: false] [id: 4, 10; label: "pax_build_coal_garbage", preview: false, empty: false] [id: 4, 11; label: "unload_ybelt_2", preview: false, empty: false] [id: 4, 12; label: "", preview: false, empty: false] [id: 4, 13; label: "unload_rbelt_4", preview: false, empty: false]) (id: 4, 0; label: "8x8 Balancer w/ Xsing", preview: false, empty: false; single) (id: 4, 20; label: "Bricks", preview: false, empty: false; single) (id: 4, 24; label: "Inserters", preview: false, empty: false; single) (id: 4, 2; label: "MilitarySCI", preview: false, empty: false; single) (id: 4, 1; label: "RAIL Crossing v3.1", preview: false, empty: false; single) (id: 4, 17; label: "Red Tile", preview: false, empty: false; single) (id: 4, 19; label: "ShittyFcatory", preview: false, empty: false; single) (id: 4, 18; label: "Solar", preview: false, empty: false; single) (id: 4, 23; label: "T2 YRB Belts", preview: false, empty: false; single) (id: 4, 31; label: "Uranium", preview: false, empty: false; single)
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 5, nextRecordID = 3; timestamp = 1494544470; records: (id: 5, 2; label: "", preview: false, empty: false; book [id: 5, 1; label: "", preview: false, empty: false]) (id: 5, 0; label: "", preview: false, empty: false; single)
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 6, nextRecordID = 1; timestamp = 1494452424; records: (id: 6, 0; label: "", preview: false, empty: false; book)
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 7, nextRecordID = 0; timestamp = 1494623968; records:
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 8, nextRecordID = 0; timestamp = 1494365226; records:
 131.171 Info BlueprintLibrary.cpp:680: Player shelf: playerIndex = 9, nextRecordID = 8; timestamp = 1494528143; records: (id: 9, 0; label: "", preview: false, empty: false; single) (id: 9, 2; label: "", preview: false, empty: false; single) (id: 9, 4; label: "", preview: false, empty: false; single) (id: 9, 5; label: "", preview: false, empty: false; single) (id: 9, 6; label: "", preview: false, empty: false; single) (id: 9, 7; label: "", preview: false, empty: false; single)
 131.253 Info BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 3; timestamp = 1493769755; records: (id: 0, 0; label: "", preview: false, empty: false; single) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single)
 131.253 Loading script.dat: 190 bytes.
 131.255 Checksum for script C:/Users/Connor/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
 131.270 Info ClientMultiplayerManager.cpp:539: MapTick(8028575) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 131.438 Info ClientMultiplayerManager.cpp:539: MapTick(8028623) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 131.586 Info ClientMultiplayerManager.cpp:539: MapTick(8028623) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 131.737 Info GameActionHandler.cpp:3243: MapTick (8028632) processed PlayerJoinGame peerID(17) playerIndex(5) mode(connect ) 
 131.737 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00007ff6a4b59423
ModuleBase: 0x00007ff6a4af0000, ImageSize: 011a9000, RelativeAddress: 00069423
 131.737 Error CrashHandler.cpp:151: Exception Context:
rax=000001b10f29c3d0, rbx=000001b0ec66e120, rcx=000001b10f128060,
rdx=0000000000000001, rsi=000001b10e5c7d40, rdi=000001b0ec66e128,
rip=00007ff6a4b59423, rsp=0000006525dfebe0, rbp=000001b10e5c7d50,
 r8=00007ff6a5834bc0,  r9=0000000000008000, r10=000001b10d742010,
r11=000001b10d74c550, r12=00007ff6a5834bc0, r13=000001b10f12e990,
r14=0000000000000000, r15=000001b10d75f690
 131.737 Crashed in M:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6a4af0000 - 0x00007ff6a5c99000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-m5gomj\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-m5gomj\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-m5gomj\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-m5gomj\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-m5gomj\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B0D66913)
00007FF8B0D66913 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B406DA9D)
00007FF8B406DA9D (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B4056476)
00007FF8B4056476 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B406A08D)
00007FF8B406A08D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B3FD9C58)
00007FF8B3FD9C58 (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B406910E)
00007FF8B406910E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-m5gomj\src\blueprint\blueprintshelf.cpp (583): BlueprintShelf::appendShelfData
c:\cygwin64\tmp\factorio-m5gomj\src\blueprint\blueprintlibrary.cpp (93): BlueprintLibrary::updatePlayerStorageShelf
c:\cygwin64\tmp\factorio-m5gomj\src\blueprint\blueprintlibrary.cpp (69): BlueprintLibrary::onPlayerJoinGame
c:\cygwin64\tmp\factorio-m5gomj\src\gameactionhandler.cpp (3254): GameActionHandler::playerJoinGame
c:\cygwin64\tmp\factorio-m5gomj\src\gameactionhandler.cpp (234): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-m5gomj\src\input\inputhandler.cpp (55): InputHandler::flushToListeners
c:\cygwin64\tmp\factorio-m5gomj\src\input\inputhandler.cpp (47): InputHandler::flushActions
c:\cygwin64\tmp\factorio-m5gomj\src\net\networkinputhandler.cpp (153): NetworkInputHandler::flushActions
c:\cygwin64\tmp\factorio-m5gomj\src\net\networkinputhandler.cpp (105): NetworkInputHandler::tryToApplyNextTickClosure
c:\cygwin64\tmp\factorio-m5gomj\src\net\clientmultiplayermanager.cpp (457): ClientMultiplayerManager::updateMultiplayerInputInternal
c:\cygwin64\tmp\factorio-m5gomj\src\net\multiplayermanagerbase.cpp (172): MultiplayerManagerBase::updateMultiplayerInput
c:\cygwin64\tmp\factorio-m5gomj\src\mainloop.cpp (804): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-m5gomj\src\mainloop.cpp (692): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-m5gomj\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64>,std::default_delete<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B3262774)
00007FF8B3262774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B4030D61)
00007FF8B4030D61 (ntdll): (filename not available): RtlUserThreadStart
 133.344 Error CrashHandler.cpp:106: Map tick at moment of crash: 8028632
 133.344 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.


Loewchen
Global Moderator
Global Moderator
Posts: 8317
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)

Post by Loewchen »

Oxyd wrote:Hello, do you still have the blueprint-storage.dat and the save file that together cause it to crash? If so, could you post them here?

blameTheSun
Manual Inserter
Manual Inserter
Posts: 3
Joined: Tue May 09, 2017 5:39 am
Contact:

Re: [0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)

Post by blameTheSun »

Unfortunately no, I made copies of the save files only, but not blueprint-storage.dat.

Will make copy of entire roaming/Factorio folder next time, if it happens again.

agmike
Inserter
Inserter
Posts: 34
Joined: Mon Apr 24, 2017 8:18 pm
Contact:

Re: [0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)

Post by agmike »

Hello, I've been hit with this problem today on 0.15.12

I'm playing using 2 PCs as well, but I didn't set whole data directory to sync between them.

Game started to crash when loading one of my saves, after checking logs I began suspecting the blueprint-storage.dat, which was different on my PCs, and one of them has indeed become somehow corrupted and I was unable to load one specific saved game with it, while rest were loading fine.

I'm attaching both blueprint-storage files and a savegame with mods.

To reproduce the behavior copy the saves and mods into the game, then select blueprint-storage either from crashing/ or not-crashing/ directory inside archive. First one will crash, second one will load fine.

Crashing log is as follows:

Code: Select all

   0.002 2017-05-21 14:27:34; Factorio 0.15.12 (build 29834, win64, steam)
   0.002 Operating system: Windows 7 Service Pack 1
   0.002 Program arguments: "D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: D:/Games/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/Administrator/AppData/Roaming/Factorio
   0.002 Binaries path: D:/Games/Steam/steamapps/common/Factorio/bin
   0.010 System info: [CPU: Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz, 4 cores, RAM: 7625MB]
   0.011 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 70%] [MultiSampling: OFF] [Screen: 255]
   0.012 Available display adapters: 1
   0.012  [0]: \\.\DISPLAY6 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1366x768, 32bit, 60Hz}
   0.012 Create display on adapter 0. Size 1280x720 at position [33, 6].
   0.226 Initialised Direct3D:[0] Intel(R) HD Graphics 4600; driver: aticfx64.dll 8.17.10.1474
   0.230     Video memory size (dedicated video/dedicated system/shared system/available): 2667/0/3556/2124 MB
   0.262 DSound: Starting _dsound_update thread
   0.262 DSound: Enter _dsound_update; tid=6376
   0.263 Device reset internal.
   0.265 Desktop composition is active.
   0.265 Graphics settings preset: high
   0.266 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   0.413 Loading mod settings FactorioMaps 0.15.3 (settings.lua)
   0.413 Loading mod settings PickerExtended 2.6.0 (settings.lua)
   0.414 Loading mod settings rso-mod 3.2.5 (settings.lua)
   0.414 Loading mod settings angelsinfiniteores 0.6.10 (settings.lua)
   0.415 Loading mod settings Bottleneck 0.7.2 (settings.lua)
   0.416 Loading mod settings creative-mode 0.3.5 (settings.lua)
   0.421 Loading mod settings Natural_Evolution_Enemies 7.0.3 (settings.lua)
   0.422 Loading mod settings Rampant 0.15.9 (settings.lua)
   0.423 Loading mod settings Swarm 1.1.0 (settings.lua)
   0.432 Loading mod core 0.0.0 (data.lua)
   0.444 Loading mod base 0.15.12 (data.lua)
   0.577 Loading mod blueprint-string 5.0.0 (data.lua)
   0.682 Loading mod FactorioMaps 0.15.3 (data.lua)
   0.775 Loading mod PickerExtended 2.6.0 (data.lua)
   0.862 Loading mod rso-mod 3.2.5 (data.lua)
   0.956 Loading mod 1tank100fish 0.1.0 (data.lua)
   1.050 Loading mod angelsinfiniteores 0.6.10 (data.lua)
   1.129 Loading mod Bottleneck 0.7.2 (data.lua)
   1.210 Loading mod creative-mode 0.3.5 (data.lua)
   1.312 Loading mod EquipmentHotkeys 0.0.2 (data.lua)
   1.396 Loading mod Foreman 2.0.4 (data.lua)
   1.508 Loading mod Natural_Evolution_Enemies 7.0.3 (data.lua)
   1.614 Loading mod upgrade-planner 1.2.17 (data.lua)
   1.699 Loading mod Rampant 0.15.9 (data.lua)
   1.799 Loading mod base 0.15.12 (data-updates.lua)
   1.914 Loading mod rso-mod 3.2.5 (data-updates.lua)
   2.011 Loading mod DayNightExtender 1.1.11 (data-updates.lua)
   2.112 Loading mod Natural_Evolution_Enemies 7.0.3 (data-updates.lua)
   2.232 Loading mod Squeak Through 1.1.7 (data-updates.lua)
   2.317 Loading mod Rampant 0.15.9 (data-updates.lua)
   2.425 Loading mod PickerExtended 2.6.0 (data-final-fixes.lua)
   2.552 Loading mod angelsinfiniteores 0.6.10 (data-final-fixes.lua)
   2.656 Loading mod creative-mode 0.3.5 (data-final-fixes.lua)
   2.769 Loading mod EquipmentHotkeys 0.0.2 (data-final-fixes.lua)
   2.895 Loading mod fireproof-bots 1.0.1 (data-final-fixes.lua)
   3.003 Loading mod Rampant 0.15.9 (data-final-fixes.lua)
   3.115 Checksum for core: 3549671022
   3.115 Checksum of base: 2844691227
   3.115 Checksum of blueprint-string: 62577300
   3.115 Checksum of FactorioMaps: 1917618207
   3.115 Checksum of PickerExtended: 1466049921
   3.116 Checksum of rso-mod: 754998551
   3.116 Checksum of 1tank100fish: 3332879245
   3.116 Checksum of angelsinfiniteores: 3760711546
   3.116 Checksum of AutoDeconstruct: 0
   3.116 Checksum of Bottleneck: 3612318623
   3.116 Checksum of creative-mode: 3070764356
   3.116 Checksum of DayNightExtender: 460110420
   3.116 Checksum of EquipmentHotkeys: 1696939841
   3.116 Checksum of fireproof-bots: 1525444687
   3.116 Checksum of Foreman: 730179224
   3.116 Checksum of ModStart: 0
   3.116 Checksum of Natural_Evolution_Enemies: 2947901563
   3.116 Checksum of Squeak Through: 3430405470
   3.116 Checksum of upgrade-planner: 2233775417
   3.116 Checksum of Rampant: 133414010
   3.116 Checksum of Swarm: 1765238704
   3.343 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495362202
   3.343 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   3.469 Loaded shader file D:/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   3.470 Loaded shader file D:/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   3.487 Initial atlas bitmap size is 16384
   3.490 Created atlas bitmap 16384x5179
   3.491 Created atlas bitmap 8192x2122
   3.491 Created atlas bitmap 8192x1443
   3.491 Created atlas bitmap 4096x3648
   3.491 Created atlas bitmap 4096x1568
   3.492 Created atlas bitmap 4096x2056
  20.907 Sprites loaded
  20.907 Convert atlas 4096x3648 to: mipmap 
  21.033 Convert atlas 4096x1568 to: mipmap 
  21.108 Convert atlas 4096x2056 to: trilinear-filtering 
  21.617 Loading sounds...
  24.313 Custom inputs active: 30
  24.357 Factorio initialised
  33.472 Loading map C:\Users\Administrator\AppData\Roaming\Factorio\saves\testing walls  tmp.zip: 6851011 bytes.
  33.527 Loading Level.dat: 14366333 bytes.
  33.532 Info Scenario.cpp:133: Map version 0.15.12-0
  34.019 Info BlueprintLibrary.cpp:190: Loaded library shelves:
  34.019 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1495265013; records:
  34.020 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 154; timestamp = 1495362142; records: (id: 0, 10; label: "", preview: false, empty: false; book [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 11; label: "", preview: false, empty: false] [id: 0, 12; label: "", preview: false, empty: false] [id: 0, 13; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 133; label: "", preview: false, empty: false]) (id: 0, 16; label: "", preview: false, empty: false; book [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false]) (id: 0, 94; label: "", preview: false, empty: false; book [id: 0, 86; label: "", preview: false, empty: false] [id: 0, 87; label: "", preview: false, empty: false] [id: 0, 88; label: "", preview: false, empty: false] [id: 0, 89; label: "Stone Smelter S-S", preview: false, empty: false] [id: 0, 90; label: "", preview: false, empty: false] [id: 0, 91; label: "", preview: false, empty: false] [id: 0, 92; label: "Logistic Network IO", preview: false, empty: false] [id: 0, 93; label: "", preview: false, empty: false]) (id: 0, 153; label: "Redominus Walls", preview: false, empty: false; book [id: 0, 143; label: "W |R to L| Rail X", preview: false, empty: false] [id: 0, 144; label: "W |R to L|I C", preview: false, empty: false] [id: 0, 145; label: "W |R to L| O C", preview: false, empty: false] [id: 0, 146; label: "W |R to L| Straight", preview: false, empty: false] [id: 0, 147; label: "W |Supply| Station", preview: false, empty: false] [id: 0, 148; label: "W |L to R| Straight", preview: false, empty: false] [id: 0, 149; label: "W |L to R| O C", preview: false, empty: false] [id: 0, 150; label: "W |L to R| I C", preview: false, empty: false] [id: 0, 151; label: "W |L to R| Rail X", preview: false, empty: false] [id: 0, 152; label: "W |Joiner|", preview: false, empty: false]) (id: 0, 141; label: "The Zero Waste Reactor- By /u/unique_2", preview: false, empty: false; book [id: 0, 134; label: "480 MW", preview: false, empty: false] [id: 0, 135; label: "480 MW | With Alert", preview: false, empty: false] [id: 0, 136; label: "480MW | Turn on after building", preview: false, empty: false] [id: 0, 137; label: "480 MW | With Alert | Turn on after building", preview: false, empty: false] [id: 0, 138; label: "Alert Nuclear Fuel Low", preview: false, empty: false] [id: 0, 139; label: "Diagram (1 Lamp = Fifty Sec)", preview: false, empty: false] [id: 0, 140; label: "Activate Reactor Remotely", preview: false, empty: false]) (id: 0, 85; label: "Yet another belt balancer compendium", preview: false, empty: false; book [id: 0, 21; label: "1_1_balancer", preview: false, empty: false] [id: 0, 22; label: "1_2_balancer", preview: false, empty: false] [id: 0, 23; label: "1_3_balancer", preview: false, empty: false] [id: 0, 24; label: "1_4_balancer", preview: false, empty: false] [id: 0, 25; label: "1_5_balancer", preview: false, empty: false] [id: 0, 26; label: "1_6_balancer", preview: false, empty: false] [id: 0, 27; label: "1_7_balancer", preview: false, empty: false] [id: 0, 28; label: "1_8_balancer", preview: false, empty: false] [id: 0, 29; label: "2_1_balancer", preview: false, empty: false] [id: 0, 30; label: "2_2_balancer", preview: false, empty: false] [id: 0, 31; label: "2_3_balancer", preview: false, empty: false] [id: 0, 32; label: "2_4_balancer", preview: false, empty: false] [id: 0, 33; label: "2_5_balancer", preview: false, empty: false] [id: 0, 34; label: "2_6_balancer", preview: false, empty: false] [id: 0, 35; label: "2_7_balancer", preview: false, empty: false] [id: 0, 36; label: "2_8_balancer", preview: false, empty: false] [id: 0, 37; label: "3_1_balancer", preview: false, empty: false] [id: 0, 38; label: "3_2_balancer", preview: false, empty: false] [id: 0, 39; label: "3_3_balancer", preview: false, empty: false] [id: 0, 40; label: "3_4_balancer", preview: false, empty: false] [id: 0, 41; label: "3_5_balancer", preview: false, empty: false] [id: 0, 42; label: "3_6_balancer", preview: false, empty: false] [id: 0, 43; label: "3_7_balancer", preview: false, empty: false] [id: 0, 44; label: "3_8_balancer", preview: false, empty: false] [id: 0, 45; label: "4_1_balancer", preview: false, empty: false] [id: 0, 46; label: "4_2_balancer", preview: false, empty: false] [id: 0, 47; label: "4_3_balancer", preview: false, empty: false] [id: 0, 48; label: "4_4_balancer", preview: false, empty: false] [id: 0, 49; label: "4_5_balancer", preview: false, empty: false] [id: 0, 50; label: "4_6_balancer", preview: false, empty: false] [id: 0, 51; label: "4_7_balancer", preview: false, empty: false] [id: 0, 52; label: "4_8_balancer", preview: false, empty: false] [id: 0, 53; label: "5_1_balancer", preview: false, empty: false] [id: 0, 54; label: "5_2_balancer", preview: false, empty: false] [id: 0, 55; label: "5_3_balancer", preview: false, empty: false] [id: 0, 56; label: "5_4_balancer", preview: false, empty: false] [id: 0, 57; label: "5_5_balancer", preview: false, empty: false] [id: 0, 58; label: "5_6_balancer", preview: false, empty: false] [id: 0, 59; label: "5_7_balancer", preview: false, empty: false] [id: 0, 60; label: "5_8_balancer", preview: false, empty: false] [id: 0, 61; label: "6_1_balancer", preview: false, empty: false] [id: 0, 62; label: "6_2_balancer", preview: false, empty: false] [id: 0, 63; label: "6_3_balancer", preview: false, empty: false] [id: 0, 64; label: "6_4_balancer", preview: false, empty: false] [id: 0, 65; label: "6_5_balancer", preview: false, empty: false] [id: 0, 66; label: "6_6_balancer", preview: false, empty: false] [id: 0, 67; label: "6_7_balancer", preview: false, empty: false] [id: 0, 68; label: "6_8_balancer", preview: false, empty: false] [id: 0, 69; label: "7_1_balancer", preview: false, empty: false] [id: 0, 70; label: "7_2_balancer", preview: false, empty: false] [id: 0, 71; label: "7_3_balancer", preview: false, empty: false] [id: 0, 72; label: "7_4_balancer", preview: false, empty: false] [id: 0, 73; label: "7_5_balancer", preview: false, empty: false] [id: 0, 74; label: "7_6_balancer", preview: false, empty: false] [id: 0, 75; label: "7_7_balancer", preview: false, empty: false] [id: 0, 76; label: "7_8_balancer", preview: false, empty: false] [id: 0, 77; label: "8_1_balancer", preview: false, empty: false] [id: 0, 78; label: "8_2_balancer", preview: false, empty: false] [id: 0, 79; label: "8_3_balancer", preview: false, empty: false] [id: 0, 80; label: "8_4_balancer", preview: false, empty: false] [id: 0, 81; label: "8_5_balancer", preview: false, empty: false] [id: 0, 82; label: "8_6_balancer", preview: false, empty: false] [id: 0, 83; label: "8_7_balancer", preview: false, empty: false] [id: 0, 84; label: "8_8_balancer", preview: false, empty: false]) (id: 0, 129; label: "rail_1", preview: false, empty: false; book [id: 0, 123; label: "rail_straight_1", preview: false, empty: false] [id: 0, 124; label: "rail_angle_1", preview: false, empty: false] [id: 0, 125; label: "rail_angle_straight_1", preview: false, empty: false] [id: 0, 126; label: "rail_straight_angle_1", preview: false, empty: false] [id: 0, 127; label: "", preview: false, empty: false] [id: 0, 128; label: "tnt_explosive_gaming", preview: false, empty: false]) (id: 0, 122; label: "rail_2", preview: false, empty: false; book [id: 0, 113; label: "rail_straight_4_2", preview: false, empty: false] [id: 0, 114; label: "rail_exit_2", preview: false, empty: false] [id: 0, 115; label: "rail_t_2_2", preview: false, empty: false] [id: 0, 116; label: "rail_entrance_2", preview: false, empty: false] [id: 0, 117; label: "rail_angle_2", preview: false, empty: false] [id: 0, 118; label: "rail_angle_straight_2", preview: false, empty: false] [id: 0, 119; label: "rail_straight_angle_2", preview: false, empty: false] [id: 0, 120; label: "rail_straight_2", preview: false, empty: false] [id: 0, 121; label: "tnt_explosive_gaming", preview: false, empty: false]) (id: 0, 112; label: "rail_4", preview: false, empty: false; book [id: 0, 104; label: "rail_straight_4", preview: false, empty: false] [id: 0, 105; label: "rail_angle_4", preview: false, empty: false] [id: 0, 106; label: "rail_angle_straight_4", preview: false, empty: false] [id: 0, 107; label: "rail_straight_angle_4", preview: false, empty: false] [id: 0, 108; label: "tnt_explosive_gaming", preview: false, empty: false] [id: 0, 109; label: "rail_t_4_4", preview: false, empty: false] [id: 0, 110; label: "rail_exit_4", preview: false, empty: false] [id: 0, 111; label: "rail_entrance_4", preview: false, empty: false]) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 132; label: "", preview: false, empty: false; single) (id: 0, 142; label: "", preview: false, empty: false; single) (id: 0, 9; label: "Mining Piece", preview: false, empty: false; single)
  34.107 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 154; timestamp = 1495193604; records: (id: 0, 10; label: "", preview: false, empty: false; book [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 11; label: "", preview: false, empty: false] [id: 0, 12; label: "", preview: false, empty: false] [id: 0, 13; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 133; label: "", preview: false, empty: false]) (id: 0, 16; label: "", preview: false, empty: false; book [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false]) (id: 0, 94; label: "", preview: false, empty: false; book [id: 0, 86; label: "", preview: false, empty: false] [id: 0, 87; label: "", preview: false, empty: false] [id: 0, 88; label: "", preview: false, empty: false] [id: 0, 89; label: "Stone Smelter S-S", preview: false, empty: false] [id: 0, 90; label: "", preview: false, empty: false] [id: 0, 91; label: "", preview: false, empty: false] [id: 0, 92; label: "Logistic Network IO", preview: false, empty: false] [id: 0, 93; label: "", preview: false, empty: false]) (id: 0, 151; label: "New Stations", preview: false, empty: false; book [id: 0, 148; label: "Unloader N", preview: false, empty: false] [id: 0, 149; label: "Unloader S", preview: false, empty: false] [id: 0, 150; label: "Unloading Station", preview: false, empty: false]) (id: 0, 141; label: "The Zero Waste Reactor- By /u/unique_2", preview: false, empty: false; book [id: 0, 134; label: "480 MW", preview: false, empty: false] [id: 0, 135; label: "480 MW | With Alert", preview: false, empty: false] [id: 0, 136; label: "480MW | Turn on after building", preview: false, empty: false] [id: 0, 137; label: "480 MW | With Alert | Turn on after building", preview: false, empty: false] [id: 0, 138; label: "Alert Nuclear Fuel Low", preview: false, empty: false] [id: 0, 139; label: "Diagram (1 Lamp = Fifty Sec)", preview: false, empty: false] [id: 0, 140; label: "Activate Reactor Remotely", preview: false, empty: false]) (id: 0, 85; label: "Yet another belt balancer compendium", preview: false, empty: false; book [id: 0, 21; label: "1_1_balancer", preview: false, empty: false] [id: 0, 22; label: "1_2_balancer", preview: false, empty: false] [id: 0, 23; label: "1_3_balancer", preview: false, empty: false] [id: 0, 24; label: "1_4_balancer", preview: false, empty: false] [id: 0, 25; label: "1_5_balancer", preview: false, empty: false] [id: 0, 26; label: "1_6_balancer", preview: false, empty: false] [id: 0, 27; label: "1_7_balancer", preview: false, empty: false] [id: 0, 28; label: "1_8_balancer", preview: false, empty: false] [id: 0, 29; label: "2_1_balancer", preview: false, empty: false] [id: 0, 30; label: "2_2_balancer", preview: false, empty: false] [id: 0, 31; label: "2_3_balancer", preview: false, empty: false] [id: 0, 32; label: "2_4_balancer", preview: false, empty: false] [id: 0, 33; label: "2_5_balancer", preview: false, empty: false] [id: 0, 34; label: "2_6_balancer", preview: false, empty: false] [id: 0, 35; label: "2_7_balancer", preview: false, empty: false] [id: 0, 36; label: "2_8_balancer", preview: false, empty: false] [id: 0, 37; label: "3_1_balancer", preview: false, empty: false] [id: 0, 38; label: "3_2_balancer", preview: false, empty: false] [id: 0, 39; label: "3_3_balancer", preview: false, empty: false] [id: 0, 40; label: "3_4_balancer", preview: false, empty: false] [id: 0, 41; label: "3_5_balancer", preview: false, empty: false] [id: 0, 42; label: "3_6_balancer", preview: false, empty: false] [id: 0, 43; label: "3_7_balancer", preview: false, empty: false] [id: 0, 44; label: "3_8_balancer", preview: false, empty: false] [id: 0, 45; label: "4_1_balancer", preview: false, empty: false] [id: 0, 46; label: "4_2_balancer", preview: false, empty: false] [id: 0, 47; label: "4_3_balancer", preview: false, empty: false] [id: 0, 48; label: "4_4_balancer", preview: false, empty: false] [id: 0, 49; label: "4_5_balancer", preview: false, empty: false] [id: 0, 50; label: "4_6_balancer", preview: false, empty: false] [id: 0, 51; label: "4_7_balancer", preview: false, empty: false] [id: 0, 52; label: "4_8_balancer", preview: false, empty: false] [id: 0, 53; label: "5_1_balancer", preview: false, empty: false] [id: 0, 54; label: "5_2_balancer", preview: false, empty: false] [id: 0, 55; label: "5_3_balancer", preview: false, empty: false] [id: 0, 56; label: "5_4_balancer", preview: false, empty: false] [id: 0, 57; label: "5_5_balancer", preview: false, empty: false] [id: 0, 58; label: "5_6_balancer", preview: false, empty: false] [id: 0, 59; label: "5_7_balancer", preview: false, empty: false] [id: 0, 60; label: "5_8_balancer", preview: false, empty: false] [id: 0, 61; label: "6_1_balancer", preview: false, empty: false] [id: 0, 62; label: "6_2_balancer", preview: false, empty: false] [id: 0, 63; label: "6_3_balancer", preview: false, empty: false] [id: 0, 64; label: "6_4_balancer", preview: false, empty: false] [id: 0, 65; label: "6_5_balancer", preview: false, empty: false] [id: 0, 66; label: "6_6_balancer", preview: false, empty: false] [id: 0, 67; label: "6_7_balancer", preview: false, empty: false] [id: 0, 68; label: "6_8_balancer", preview: false, empty: false] [id: 0, 69; label: "7_1_balancer", preview: false, empty: false] [id: 0, 70; label: "7_2_balancer", preview: false, empty: false] [id: 0, 71; label: "7_3_balancer", preview: false, empty: false] [id: 0, 72; label: "7_4_balancer", preview: false, empty: false] [id: 0, 73; label: "7_5_balancer", preview: false, empty: false] [id: 0, 74; label: "7_6_balancer", preview: false, empty: false] [id: 0, 75; label: "7_7_balancer", preview: false, empty: false] [id: 0, 76; label: "7_8_balancer", preview: false, empty: false] [id: 0, 77; label: "8_1_balancer", preview: false, empty: false] [id: 0, 78; label: "8_2_balancer", preview: false, empty: false] [id: 0, 79; label: "8_3_balancer", preview: false, empty: false] [id: 0, 80; label: "8_4_balancer", preview: false, empty: false] [id: 0, 81; label: "8_5_balancer", preview: false, empty: false] [id: 0, 82; label: "8_6_balancer", preview: false, empty: false] [id: 0, 83; label: "8_7_balancer", preview: false, empty: false] [id: 0, 84; label: "8_8_balancer", preview: false, empty: false]) (id: 0, 129; label: "rail_1", preview: false, empty: false; book [id: 0, 123; label: "rail_straight_1", preview: false, empty: false] [id: 0, 124; label: "rail_angle_1", preview: false, empty: false] [id: 0, 125; label: "rail_angle_straight_1", preview: false, empty: false] [id: 0, 126; label: "rail_straight_angle_1", preview: false, empty: false] [id: 0, 127; label: "", preview: false, empty: false] [id: 0, 128; label: "tnt_explosive_gaming", preview: false, empty: false]) (id: 0, 122; label: "rail_2", preview: false, empty: false; book [id: 0, 113; label: "rail_straight_4_2", preview: false, empty: false] [id: 0, 114; label: "rail_exit_2", preview: false, empty: false] [id: 0, 115; label: "rail_t_2_2", preview: false, empty: false] [id: 0, 116; label: "rail_entrance_2", preview: false, empty: false] [id: 0, 117; label: "rail_angle_2", preview: false, empty: false] [id: 0, 118; label: "rail_angle_straight_2", preview: false, empty: false] [id: 0, 119; label: "rail_straight_angle_2", preview: false, empty: false] [id: 0, 120; label: "rail_straight_2", preview: false, empty: false] [id: 0, 121; label: "tnt_explosive_gaming", preview: false, empty: false]) (id: 0, 112; label: "rail_4", preview: false, empty: false; book [id: 0, 104; label: "rail_straight_4", preview: false, empty: false] [id: 0, 105; label: "rail_angle_4", preview: false, empty: false] [id: 0, 106; label: "rail_angle_straight_4", preview: false, empty: false] [id: 0, 107; label: "rail_straight_angle_4", preview: false, empty: false] [id: 0, 108; label: "tnt_explosive_gaming", preview: false, empty: false] [id: 0, 109; label: "rail_t_4_4", preview: false, empty: false] [id: 0, 110; label: "rail_exit_4", preview: false, empty: false] [id: 0, 111; label: "rail_entrance_4", preview: false, empty: false]) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 21; label: "", preview: false, empty: false; single) (id: 0, 132; label: "", preview: false, empty: false; single) (id: 0, 142; label: "", preview: false, empty: false; single) (id: 0, 144; label: "", preview: false, empty: false; single) (id: 0, 146; label: "", preview: false, empty: false; single) (id: 0, 153; label: "", preview: false, empty: false; single) (id: 0, 9; label: "Mining Piece", preview: false, empty: false; single)
  34.107 Loading script.dat: 1116304 bytes.
  34.110 Checksum for script C:/Users/Administrator/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3177558831
  34.122 Checksum for script __blueprint-string__/control.lua: 305881868
  34.130 Checksum for script __FactorioMaps__/control.lua: 180632950
  34.301 Script balancers.lua:29: Imported 55 Balancers
  34.304 Checksum for script __PickerExtended__/control.lua: 1406684401
  34.318 Checksum for script __rso-mod__/control.lua: 1874069192
  34.321 Checksum for script __AutoDeconstruct__/control.lua: 3034658017
  34.322 Checksum for script __Bottleneck__/control.lua: 2767418462
  34.367 Checksum for script __creative-mode__/control.lua: 966048928
  34.369 Checksum for script __DayNightExtender__/control.lua: 1011752467
  34.371 Checksum for script __EquipmentHotkeys__/control.lua: 2685101964
  34.387 Checksum for script __Foreman__/control.lua: 2453979465
  34.389 Checksum for script __ModStart__/control.lua: 2083864008
  34.392 Checksum for script __Natural_Evolution_Enemies__/control.lua: 2245401520
  34.395 Checksum for script __upgrade-planner__/control.lua: 999893491
  34.406 Checksum for script __Rampant__/control.lua: 2365905784
  34.409 Checksum for script __Swarm__/control.lua: 2626989542
  34.493 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x000000013fdf9993
ModuleBase: 0x000000013fd90000, ImageSize: 011c3000, RelativeAddress: 00069993
  34.493 Error CrashHandler.cpp:151: Exception Context:
rax=0000000065e1cf80, rbx=000000005e446850, rcx=0000000013852ec0,
rdx=000000000000008f, rsi=000000005e464a28, rdi=000000005e4468a0,
rip=000000013fdf9993, rsp=000000004468ea10, rbp=000000005e464a78,
 r8=0000000140af5070,  r9=0000020310eb00ce, r10=0000000000000000,
r11=000000004468e8a0, r12=0000000140af5070, r13=0000000066bba7c0,
r14=0000000000000000, r15=000000005e4467f0
  34.493 Crashed in D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x000000013fd90000 - 0x0000000140f53000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-m7qjfs\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000776F9460)
00000000776F9460 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077913398)
0000000077913398 (ntdll): (filename not available): MD5Final
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778985C8)
00000000778985C8 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778A9D2D)
00000000778A9D2D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778991CF)
00000000778991CF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778D1248)
00000000778D1248 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-m7qjfs\src\blueprint\blueprintshelf.cpp (583): BlueprintShelf::appendShelfData
c:\cygwin64\tmp\factorio-m7qjfs\src\blueprint\blueprintlibrary.cpp (94): BlueprintLibrary::updatePlayerStorageShelf
c:\cygwin64\tmp\factorio-m7qjfs\src\blueprint\blueprintlibrary.cpp (70): BlueprintLibrary::onPlayerJoinGame
c:\cygwin64\tmp\factorio-m7qjfs\src\game.cpp (93): Game::Game
c:\cygwin64\tmp\factorio-m7qjfs\src\scenario\scenario.cpp (238): Scenario::loadFactory
c:\cygwin64\tmp\factorio-m7qjfs\src\scenario\parallelscenarioloader.cpp (116): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007767652D)
000000007767652D (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778AC541)
00000000778AC541 (ntdll): (filename not available): RtlUserThreadStart
  37.357 Error CrashHandler.cpp:106: Map tick at moment of crash: 1739315
  37.357 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Attachments
blueprint-storage-crash.zip
(24.08 MiB) Downloaded 75 times

Oxyd
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Re: [0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)

Post by Oxyd »

Does it still crash for you in 0.15.13? It doesn't crash for me, and I did make some changes in .13 that might fix it, but I want to make sure.

agmike
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Re: [0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)

Post by agmike »

I've checked the setup which crashed in .12 and it loaded fine in .13, all good :)

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