[0.15.3] Unknown controll sequence: "show info"

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doppelEben
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[0.15.3] Unknown controll sequence: "show info"

Post by doppelEben »

Just started belt-madness (?), and this is what popped up:

http://steamcommunity.com/sharedfiles/f ... =915447012 (screenshot @ steam)

Loewchen
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Re: [0.15.3] Unknown controll sequence: "show info"

Post by Loewchen »

Post your config.ini please, see here on where to find it: https://wiki.factorio.com/index.php?tit ... _directory

doppelEben
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Re: [0.15.3] Unknown controll sequence: "show info"

Post by doppelEben »

Here you go:

Code: Select all

; version=2
[path]
read-data=__PATH__system-read-data__
write-data=__PATH__system-write-data__

[general]
locale=de

[other]
; Options: true, false
; verbose-logging=false

; tooltip-delay=0.040000

; output-console-delay=1200

; autosave-interval=2

; autosave-slots=3

; minimum-latency-in-multiplayer=0

; port=34197

; proxy=

; Options: true, false
; force-default-logistic-filter-count-to-one=false

; Options: true, false
; show-tips-and-tricks=true

; Options: true, false
; show-tutorial-notifications=true

; Options: true, false
; autosort-inventory=true

; Options: true, false
; research-finished-stops-game=true

; Options: true, false
; use-item-groups=true

; Options: true, false
; use-item-subgroups=true

; Options: true, false
; enable-new-mods=true

; Options: true, false
; use-version-filter-in-browse-games-gui=true

; Options: true, false
; use-mod-settings-per-save=true

; Options: true, false
; disable-minimal-mode=false


[controls]
; move-up=W

; move-right=D

; move-left=A

; move-down=S

; open-character-gui=E

; open-technology-gui=T

; close-gui=E

; mine=mouse-button-2

; build=mouse-button-1

; build-ghost=SHIFT + mouse-button-1

; remove-pole-cables=SHIFT + mouse-button-1

; copy-entity-settings=SHIFT + mouse-button-2

; paste-entity-settings=SHIFT + mouse-button-1

; select-for-blueprint=mouse-button-1

; select-for-cancel-deconstruct=SHIFT + mouse-button-1

; open-gui=mouse-button-1

; show-info=ALT

; next-weapon=TAB

; pick-item=mouse-button-1

; stack-transfer=SHIFT + mouse-button-1

; inventory-transfer=CONTROL + mouse-button-1

; fast-entity-transfer=CONTROL + mouse-button-1

; toggle-filter=mouse-button-3

; quickbar-1=1

; quickbar-2=2

; quickbar-3=3

; quickbar-4=4

; quickbar-5=5

; cursor-split=mouse-button-2

; stack-split=SHIFT + mouse-button-2

; inventory-split=CONTROL + mouse-button-2

; fast-entity-split=CONTROL + mouse-button-2

; change-active-quickbar=X

; quickbar-6=SHIFT + 1

; quickbar-7=SHIFT + 2

; quickbar-8=SHIFT + 3

; quickbar-9=SHIFT + 4

; quickbar-10=SHIFT + 5

; clean-cursor=Q

; smart-pipette=Q

; drop-cursor=Z

; rotate=R

; reverse-rotate=SHIFT + R

; pick-items=F

; shoot-enemy=SPACE

; shoot-selected=C

; toggle-driving=ENTER

; cycle-blueprint-forwards=SHIFT + mouse-wheel-up

; cycle-blueprint-backwards=SHIFT + mouse-wheel-down

; zoom-in=mouse-wheel-up

; zoom-out=mouse-wheel-down

; alt-zoom-in=mouse-wheel-up

; alt-zoom-out=mouse-wheel-down

; toggle-menu=ESCAPE

; production-statistics=P

; kill-statistics=K

; logistic-networks=L

; toggle-map=M

; toggle-blueprint-library=B

; confirm-message=TAB

; connect-train=G

; disconnect-train=V

; pause-game=SHIFT + SPACE

; larger-terrain-building-area=PAD +

; smaller-terrain-building-area=PAD -

; focus-search=CONTROL + F

; previous-technology=BACKSPACE

; toggle-console=GRAVE

; drag-map=mouse-button-1

; craft=mouse-button-1

; craft-5=mouse-button-2

; craft-all=SHIFT + mouse-button-1

; cancel-craft=mouse-button-1

; cancel-craft-5=mouse-button-2

; cancel-craft-all=SHIFT + mouse-button-1

; editor-tool-primary-action=mouse-button-1

; editor-tool-secondary-action=mouse-button-2

; editor-remove-entity=X

; editor-edit-entity-details=T

; editor-show-all-difficulties=F8

; editor-show-easy-difficulty=F9

; editor-show-normal-difficulty=F10

; editor-show-hard-difficulty=F11


[sound]
; master-volume=0.600000

; music-volume=0.400000

; game-effects-volume=0.700000

; gui-effects-volume=0.700000

; walking-sound-volume=0.300000

; environment-sounds-volume=0.450000

; alerts-volume=0.550000

; audible-distance=40.000000

; environment-audible-distance=15.000000

; maximum-environment-sounds=15

; active-gui-volume-modifier=1.300000

; active-gui-environment-volume-modifier=0.600000

; ambient-music-pause-mean-seconds=45.000000

; ambient-music-pause-variance-seconds=30.000000

; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes


[map-view]
; Options: true, false
; show-logistic-network=false

; Options: true, false
; show-electric-network=false

; Options: true, false
; show-turret-range=false

; Options: true, false
; show-pollution=true

; Options: true, false
; show-train-station-names=true

; Options: true, false
; show-player-names=true

; Options: true, false
; show-networkless-logistic-members=false

; Options: true, false
; show-non-standard-map-info=false


[debug]
; force=enemy

; Options: always, basic, detailed, full, never
; show-fps=basic

; Options: always, basic, detailed, full, never
; show-detailed-info=basic

; Options: always, basic, detailed, full, never
; show-time-usage=basic

; Options: always, basic, detailed, full, never
; show-sprite-counts=detailed

; Options: always, basic, detailed, full, never
; show-multiplayer-waiting-icon=basic

; Options: always, basic, detailed, full, never
; show-multiplayer-statistics=basic

; Options: always, basic, detailed, full, never
; show-tile-grid=full

; Options: always, basic, detailed, full, never
; show-collision-rectangles=detailed

; Options: always, basic, detailed, full, never
; show-selection-rectangles=detailed

; Options: always, basic, detailed, full, never
; show-paths=full

; Options: always, basic, detailed, full, never
; show-next-waypoint-bb=full

; Options: always, basic, detailed, full, never
; show-target=full

; Options: always, basic, detailed, full, never
; show-unit-group-info=full

; Options: always, basic, detailed, full, never
; show-unit-behavior-info=full

; Options: always, basic, detailed, full, never
; show-last-path-detail=full

; Options: always, basic, detailed, full, never
; show-path-cache=full

; Options: always, basic, detailed, full, never
; show-path-cache-paths=full

; Options: always, basic, detailed, full, never
; show-rail-paths=full

; Options: always, basic, detailed, full, never
; show-rolling-stock-count=full

; Options: always, basic, detailed, full, never
; show-rail-connections=detailed

; Options: always, basic, detailed, full, never
; show-rail-segments=detailed

; Options: always, basic, detailed, full, never
; show-rail-joints=detailed

; Options: always, basic, detailed, full, never
; show-train-stop-point=detailed

; Options: always, basic, detailed, full, never
; show-train-braking-distance=full

; Options: always, basic, detailed, full, never
; show-train-signals=full

; Options: always, basic, detailed, full, never
; show-network-connected-entities=detailed

; Options: always, basic, detailed, full, never
; show-circuit-network-numbers=detailed

; Options: always, basic, detailed, full, never
; show-energy-sources-networks=detailed

; Options: always, basic, detailed, full, never
; show-active-state=detailed

; Options: always, basic, detailed, full, never
; show-wakeup-lists=detailed

; Options: always, basic, detailed, full, never
; show-pollution-values=full

; Options: always, basic, detailed, full, never
; show-active-entities-on-chunk-counts=full

; Options: always, basic, detailed, full, never
; show-active-chunks=full

; Options: always, basic, detailed, full, never
; show-polluted-chunks=full

; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunks=full

; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunk-values=full

; Options: always, basic, detailed, full, never
; show-bad-attack-chunks=full

; Options: always, basic, detailed, full, never
; show-tile-variations=full

; Options: always, basic, detailed, full, never
; show-raw-tile-transitions=never

; Options: always, basic, detailed, full, never
; show-tile-correction-previews=never

; Options: always, basic, detailed, full, never
; show-fluid-box-fluid-info=basic

; Options: always, basic, detailed, full, never
; show-environment-sound-info=basic

; Options: always, basic, detailed, full, never
; show-logistic-robot-targets=full

; Options: always, basic, detailed, full, never
; show-fire-info=full

; Options: always, basic, detailed, full, never
; show-sticker-info=full

; Options: always, basic, detailed, full, never
; show-map-generator-info=full


[multiplayer-lobby]
; name=

; description=

; Options: true, false
; visibility-public=true

; Options: true, false
; visibility-lan=true

; max-players=0

; Options: true, false
; ignore-player-limit-when-returning=false

; max-upload-in-kilobytes-per-second=0

; password=

; tag-list=

; afk-auto-kick=0

; Options: true, false, admins-only
; allowed-commands=admins-only

; Options: true, false
; only-admins-can-pause=true

; Options: true, false
; autosave-only-on-server=true

; Options: true, false
; verify-user-identity=true


[graphics]
lights-render-quality=1.000000

custom-ui-scale=0.800000

multisampling-level=0

preferred-screen-index=1

screenshots-queue-size=10

screenshots-threads-count=1

debug-font-size=18

max-texture-size=0

max-threads=8

; Options: high, normal, low, very-low
graphics-quality=normal

; Options: true, false
; full-screen=false

; Options: true, false
system-ui-scale=true

; Options: true, false
show-minimap=true

; Options: true, false
show-turret-radius-when-blueprinting=true

; Options: true, false
show-item-labels-in-cursor=true

; Options: true, false
show-grid-when-paused=true

; Options: true, false
show-smoke=false

; Options: true, false
show-clouds=false

; Options: true, false
show-decoratives=true

; Options: true, false
show-item-shadows=true

; Options: true, false
show-inserter-shadows=true

; Options: true, false
show-inserter-arrows-when-selected=true

; Options: true, false
show-inserter-arrows-when-detailed-info-is-on=true

; Options: true, false
show-pump-arrows-when-detailed-info-is-on=true

; Options: true, false
show-mining-drill-arrows-when-detailed-info-is-on=true

; Options: true, false
show-combinator-settings-when-detailed-info-is-on=true

; Options: true, false
force-opengl=false

; Options: true, false
cache-sprite-atlas=false

; Options: true, false
v-sync=true

; Options: true, false
tree-sprite-mipmaps=true

; Options: true, false
trilinear-filtering=true

; Options: true, false
shader-enabled=true

; Options: true, false
skip-vram-detection=false

; Options: true, false
; runtime-sprite-reload=false

; Options: all, high, medium, low
video-memory-usage=all

; Options: false, true, auto
texture-compression=false

; Options: false, true, auto
disable-fma3=auto



daniel34
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Re: [0.15.3] Unknown controll sequence: "show info"

Post by daniel34 »

It's a locale issue, in data\base\campaigns\transport-belt-madness\locale\de\transport-belt-madness.cfg it says __show-Info__ with a capital I, replacing that with a lowercase i fixes it.

I've sent Kajanor a PM to approve the new translation.
quick links: log file | graphical issues | wiki

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Kayanor
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Re: [0.15.3] Unknown controll sequence: "show info"

Post by Kayanor »

Problem fixed for next version (probably 0.15.5) when the Crowdin files get pulled again.
Former moderator.

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