[0.15.2] Bluprint Books in Global Inventory lose names

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KatherineOfSky
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[0.15.2] Bluprint Books in Global Inventory lose names

Post by KatherineOfSky »

I have created several blueprint books in the global inventory, (organization folders), and have named each of them. If I exit the save and load another one, (or the same one), the names completely disappear. Happens consistently.
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Artentus
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Re: [0.15.2] Bluprint Books in Global Inventory lose names

Post by Artentus »

I can confirm this.

I have tested this a bit. If you put a blueprint book in your inventory, rename it and then drop it into the global inventory the name will stay after the save is reloaded. If you change the name of such a blueprint inside the global inventory and reload it will have the old name again. So changes made inside the global inventory seem to only be visual and not actually beeing applied.

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Durabys
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[15.2] Blueprint Book name disappears

Post by Durabys »

After loading a save I noticed that every Blueprint Book's name in the Blueprint library disappeared. The only named things that remained were the names of the Blueprints inside them.

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Durabys
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Re: [0.15.2] Bluprint Books in Global Inventory lose names

Post by Durabys »

Thanks for merging the threads, Oh, Blessed Mods! :o

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Re: [0.15.2] Bluprint Books in Global Inventory lose names

Post by Martinowitsch »

I found a variant of this bug and an solution !!

Every time i made an new blueprint and named it before saving the name was lost.

Only if i put the new blueprint in the player inventar and then renamed it there the name stayed.
Also the same with Blueprintbooks, when named in the Blueprintmenu the name got lost when saving and reloading.

Only naming Blueprints and Books in the player inventar got me remaining names.

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Durabys
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Re: [0.15.2] Bluprint Books in Global Inventory lose names

Post by Durabys »

Martinowitsch wrote:I found a variant of this bug and an solution !!

Every time i made an new blueprint and named it before saving the name was lost.

Only if i put the new blueprint in the player inventar and then renamed it there the name stayed.
Also the same with Blueprintbooks, when named in the Blueprintmenu the name got lost when saving and reloading.

Only naming Blueprints and Books in the player inventar got me remaining names.
Okay. So I replicated too. I just did what you did and it worked.

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Re: [0.15.2] Bluprint Books in Global Inventory lose names

Post by Oxyd »

Thanks, fixed in 0.15.4.

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Re: [0.15.2] Bluprint Books in Global Inventory lose names

Post by KatherineOfSky »

Yay! Thank you!!! <3 Devs!
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Durabys
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Re: [0.15.2] Bluprint Books in Global Inventory lose names

Post by Durabys »

Oxyd wrote:Thanks, fixed in 0.15.4.
Thanks!

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