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[2.0.21] Locomotives shown heading wrong direction on blueprint when rotated.

Posted: Sat Nov 23, 2024 4:18 pm
by ElderAxe
Screenshot 2024-11-23 191627.png
Screenshot 2024-11-23 191627.png (2.46 MiB) Viewed 148 times
This is the blueprint for the image above.


It shows the locomotives heading backwards when I take the blueprint and rotate it 180 degrees.
Screenshot 2024-11-23 191457.png
Screenshot 2024-11-23 191457.png (440.01 KiB) Viewed 148 times

Re: [2.0.21] Locomotives shown heading wrong direction on blueprint when rotated.

Posted: Sat Nov 23, 2024 5:10 pm
by eugenekay
How are you rotating the blueprint, specifically?

I was not able to reproduce this behavior using the Blueprint String provided, also on 2.0.21, using the R button to Rotate, or Shift-H / Shift-V to flip Horizontal / Vertical.
Screenshot 2024-11-23 121023.png
Screenshot 2024-11-23 121023.png (1.46 MiB) Viewed 138 times

Re: [2.0.21] Locomotives shown heading wrong direction on blueprint when rotated.

Posted: Sat Nov 23, 2024 6:16 pm
by ElderAxe
I checked again and noticed that it works when you import the string.

Here it the steps to reproduce:
- Import the string.
- Place the blueprint on to the world
- Create a new blueprint/update existing blueprint with the previously placed tracks including the trains.
- Save the blueprint
- This new blueprint will have this rotating issue.

Re: [2.0.21] Locomotives shown heading wrong direction on blueprint when rotated.

Posted: Sat Nov 23, 2024 6:22 pm
by robot256
Confirmed with the new steps on 2.0.21. Note that *placing* the blueprint with backwards-drawn locomotives results in *ghosts* that are rotated correctly, and the locomotives are placed correctly by the bots.